Releases: genshinsim/gcsim
Releases · genshinsim/gcsim
v1.1.0
What's Changed
- bugfixes by @imring in #815
- Refactor conditionals by @shizukayuki in #814
Full Changelog: v1.0.4...v1.1.0
v1.0.4
v1.0.3
v1.0.2
v1.0.1
v1.0.0
What's Changed
- Backend rewrite - draft by @srliao in #506
- Start on weapons etc... by @srliao in #590
- Sayu Implementation by @imring in #451
- Rewrite wip by @srliao in #592
- Port weapons by @srliao in #594
- Artifacts rewrite by @imring in #591
- Port remaining characters by @shizukayuki in #593
- Continue working on rewrite by @srliao in #619
- update todo by @srliao in #621
- Remove extra allocations from Log.NewEvent() by @martinsadw in #628
- Continue rewrite work by @srliao in #623
- Includes pre_recovery field in AddEnergy log entry by @isundaylee in #629
- Xinyan Implementation by @imring in #617
- Support outputting debug log for min/max-DPS runs by @isundaylee in #632
- continue work on implementing hitlag by @srliao in #631
- fix char hitlag & some char issues by @k0l11 in #649
- Added Heizou by @Charlie-Zheng in #662
- fix artifacts & some bugs by @k0l11 in #651
- fix weapon hitlag by @k0l11 in #650
- Fix char task queue, Hutao/Qiqi A1, Mona A4, Gorou C2 and Albedo Skill ICD by @shizukayuki in #652
- Add kagotsurube isshin sword by @skippi in #655
- fix multihit bursts that have hitlag by @k0l11 in #656
- Fix noblesse typo by @shizukayuki in #664
- Bugfixes + Hutao frames update by @srliao in #665
- bug fix - nil action by @srliao in #668
- Remove unnecessary delete mod logs by @shizukayuki in #669
- fix ht c6, charge hitlag, charge frames, c6 icd by @srliao in #670
- Qiqi frames update by @k0l11 in #680
- gcs bugfix by @imring in #681
- Albedo frames update by @k0l11 in #671
- Aloy frames update by @k0l11 in #672
- Diona frames update by @k0l11 in #675
- Amber frames update by @k0l11 in #673
- Chongyun frames update by @k0l11 in #674
- Kaeya frames update by @k0l11 in #678
- Copy db branch from app by @theqp in #682
- test deployment by @srliao in #685
- fix workflows by @srliao in #686
- build.sh: remove redundant mv by @theqp in #697
- itto rewrite by @k0l11 in #661
- add backend services to main repo by @srliao in #700
- add go workspace by @srliao in #701
- add prettier and eslint by @srliao in #702
- fix character custom config by @srliao in #703
- Pull character profile data from genshindb by @shizukayuki in #653
- new conditions by @imring in #683
- Yun Jin frames update by @k0l11 in #695
- Yanfei frames update by @k0l11 in #693
- Yae frames update by @k0l11 in #692
- Xinyan frames update by @k0l11 in #691
- Sara frames update by @k0l11 in #690
- Update shenhe frames by @shizukayuki in #689
- Razor frames update by @k0l11 in #688
- Mona frames update by @k0l11 in #698
- initial db management bot by @srliao in #706
- Sayu frames update by @k0l11 in #704
- fix noelle hitlag by @k0l11 in #705
- change gzip to zlib by @srliao in #707
- move noelle hitlag adjustment to normal by @srliao in #708
- fix dockerfile by @srliao in #710
- fix eula hold e particle gen by @k0l11 in #711
- fix broken noblesse implementation by @k0l11 in #712
- fix yae normal attack missing travel by @k0l11 in #713
- fix eye of perception by @k0l11 in #714
- eula & pale flame bug fixes by @k0l11 in #715
- Added embed script and font file by @Charlie-Zheng in #716
- fix hutao bb second tick hitlag by @k0l11 in #717
- implement yoimiya aim by @k0l11 in #718
- fix yoimiya q hitlag by @k0l11 in #720
- fix heizou hitlag by @k0l11 in #725
- fix ayato c6 hitlag by @k0l11 in #727
- fix ReceiveParticle on Jean C2 / Venti C4 by @k0l11 in #722
- fix eula a1 hitlag by @k0l11 in #723
- fix jean q by @k0l11 in #724
- Kuki frames update and hitlag by @k0l11 in #679
- fix jean c4 by @k0l11 in #741
- fix qiqi e status hitlag by @k0l11 in #736
- fix beidou q icd hitlag by @k0l11 in #737
- fix albedo e icd hitlag by @k0l11 in #735
- fix albedo ca hitlag by @k0l11 in #733
- fix albedo c4 and c6 by @k0l11 in #739
- fix na/ca energy probabilities by @k0l11 in #721
- Tartaglia frame adjustment by @skippi in #667
- Add favonius weapon aliases by @skippi in #744
- fix tartaglia ca by @k0l11 in #748
- add artifact aliases by @k0l11 in #747
- Fix double close channel error by @skippi in #743
- fix some bow icd tags by @k0l11 in #728
- add weapon aliases by @k0l11 in #749
- fix absorption checks not picking up cryo on pure frozen aura by @k0l11 in #726
- Gorou frames update by @k0l11 in #677
- Adjust tartaglia N6->x cancels by @shizukayuki in #753
- Barbara frame adjustment by @skippi in #676
- Add backend database, bot for managing db, basic DB UI by @srliao in #755
- UI clean up and bugfixes by @srliao in #756
- fix db card size by @srliao in #757
- fix zhongli n5 frames by @k0l11 in #759
- fix ganyu c4 spelling mistake and adjust constellation names by @k0l11 in #760
- Add bennett buff range check by @skippi in #751
- Remove extra optimizer output by @skippi in #746
- add missing damagemode check where target hp is accessed by @k0l11 in #765
- fix share missing token by @srliao in #771
- prepare notice on ui by @srliao in #773
- bug fix bad import by @srliao in #774
- fix and rewrite barbara e by @k0l11 in #754
- Klee frame update by @skippi in #666
- Thoma frame adjustment by @skippi in #684
- Fixed incorrect artifacts in embed by @Charlie-Zheng in #775
- implement unary expressions by @imring in #770
- replace current energy syntax with old syntax by @k0l11 in #779
- add cons condition by @imring in #758
- fix venti and sucrose q dmg and absorb check location by @k0l11 in #750
- add missing artifacts by @k0l11 in https://github....
v0.7.13
v0.7.12
next-nightly
Full Changelog: v0.6.5...next-nightly