Releases: genshinsim/gcsim
Releases · genshinsim/gcsim
v1.1.10
v1.1.9
What's Changed
- Updated Xingqiu E-dash frame to be after his second E hitmark by @Charlie-Zheng in #896
- fix wasm sim not computing sim duration correctly by @skippi in #897
- serve to hhtp link fix by @MrPillow1 in #904
- fix kokomi a1 timing by @k0l11 in #909
- fix xingqiu c6 energy regen in multitarget by @k0l11 in #912
- fix itto c6 and replace old hitbox methods by @k0l11 in #907
- implement xiao c4 by @k0l11 in #910
- fix missing on-field checks by @k0l11 in #908
- replace cam cancel burst frames by @k0l11 in #906
- implement mona c1 and c6 by @k0l11 in #911
- Fix ICD & Mult burst (razor) by @imring in #917
- sara burst comment typo by @soloxcx in #920
- Added a default fallback image for artifacts, character, and weapons. by @Charlie-Zheng in #922
- basic makeshift database by @srliao in #932
- fix ningguang prevAttack conditional not int by @skippi in #923
- show duration stats in detail page by @skippi in #926
Full Changelog: v1.1.8...v1.1.9
v1.1.8
What's Changed
- add workflow for preview branches by @srliao in #890
- fix deploy branch name by @srliao in #891
- get duration for char mod by @k0l11 in #882
- fix yaemiko charge ICD and durability by @skippi in #893
- fix dendro not showing properly on web by @skippi in #894
Full Changelog: v1.1.7...v1.1.8
v1.1.7
What's Changed
- Update bot features by @srliao in #879
- fix wrong yanfei a4 condition by @k0l11 in #880
- add missing src check to tartaglia c4 & c4 timer by @k0l11 in #867
- implement kaeya c2, rewrite kaeya q ticks by @k0l11 in #824
- Cleanup itto code by @shizukayuki in #729
- fix gildeddreams by @k0l11 in #883
- fix fischl C4 naming convention by @skippi in #886
- add endoftheline by @k0l11 in #887
- fix itto c6 by @k0l11 in #888
Full Changelog: v1.1.6...v1.1.7
v1.1.6
v1.1.5
v1.1.4
What's Changed
- remove cf analystics token (old) by @srliao in #848
- 3.0 hydro res change by @srliao in #846
- fix xiao a4 applying to all types of attacks by @k0l11 in #849
- fix ayato a1 and a4 by @k0l11 in #858
- adjust raiden e mechanics by @k0l11 in #852
- Fix snapshotstat to show final stats by @srliao in #853
- Add guoba self infuse by @skippi in #745
- partially fix kazuha c2 and c6 by @k0l11 in #738
Full Changelog: v1.1.3...v1.1.4
v1.1.3
v1.1.2
What's Changed
- fix cons coniditons by @imring in #821
- fix husk artifact initial stacking by @skippi in #826
- Fix infinite loop caused by comments by @shizukayuki in #828
- stamina bugfixes - sprint utility passive, anemo res stam reduction, barbara a1 by @k0l11 in #831
- add kill_target by @imring in #820
- fix charge attacks not consuming stamina by @skippi in #830
- add HPP to yelan optimizer substats by @skippi in #827
- update github workflow by @srliao in #832
- add aliases by @k0l11 in #809
- fix fischl oz conditional breaking & oz spawn from q by @k0l11 in #776
- bugfixes - hutao c6, kuki e & c6, noelle, heal logs, superconduct by @k0l11 in #825
- end sim in damage mode when no more action by @srliao in #833
Full Changelog: v1.1.1...v1.1.2