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Compute Heading #315

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@b-peri b-peri commented Oct 3, 2024

Description

This PR introduces compute_heading(), a new function for computing "heading" to movement. Here, "heading" is defined as the signed angle between the animal's forward-facing vector and a reference vector. Following the convention established in our existing vector utility functions, the reference vector is [1, 0] (i.e. the positive x-axis) by default, but this can be changed by passing a 2D vector (as a list, tuple, or numpy.ndarray) to the reference_vector argument.

What is this PR

  • Bug fix
  • Addition of a new feature
  • Other

References

Closes #238

Checklist:

  • The code has been tested locally
  • Tests have been added to cover all new functionality
  • The documentation has been updated to reflect any changes
  • The code has been formatted with pre-commit

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codecov bot commented Oct 3, 2024

Codecov Report

Attention: Patch coverage is 12.24490% with 43 lines in your changes missing coverage. Please review.

Project coverage is 95.29%. Comparing base (bfb20d2) to head (246801e).

Files with missing lines Patch % Lines
movement/utils/vector.py 5.55% 34 Missing ⚠️
movement/analysis/kinematics.py 30.76% 9 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main     #315      +/-   ##
==========================================
- Coverage   99.77%   95.29%   -4.49%     
==========================================
  Files          15       15              
  Lines         909      956      +47     
==========================================
+ Hits          907      911       +4     
- Misses          2       45      +43     

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@b-peri b-peri changed the title Compute Heading and Relative Heading Compute Heading Oct 4, 2024
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sonarcloud bot commented Oct 10, 2024

@niksirbi niksirbi requested review from sfmig and removed request for sfmig October 18, 2024 10:32
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Compute Head Direction and Angular Head Velocity
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