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Morgan Willcock edited this page Mar 24, 2019 · 19 revisions

Credits

  • Adventure Game Studio was originally developed by Chris Jones

  • The latter versions and engine ports to various platforms are product of collaborative work of the following people (in alphabetic order):

    Benjamin Penney
    Benoit Pierre
    Bernhard Rosenkraenzer
    Cristian Morales Vega
    Edward Rudd
    Ferdinand Thiessen
    Francesco Ariis
    Gilad Shaham
    Ivan Mogilko
    Janet Gilbert
    Jochen Schleu
    Joe Lee
    Michael Rittenhouse
    Morgan Willcock
    Nick Sonneveld
    Ori Avtalion
    Paul Wilkinson
    Per Olav Flaten
    Piotr Wieczorek
    rofl0r
    Ryan O'Connor
    Scott Baker
    Shane Stevens
    Shawn R. Walker
    Stefano Collavini
    Steve McCrea
    Steven Poulton
    Sunit Das
    Tobias Hansen
    Tom Vandepoele
    Tzach Shabtay

  • The default icon bar graphics were done by Teemu Eramaa ([email protected])

  • Windows editor original splash design by abstauber

  • Windows editor icons by Klaus

  • Blank Game template created by AGA

  • Sierra-style game template originally worked on by Rui "Trovatore" Pires, enhanced with the new art by ProgZmax, CaesarCub, Hobo, Selmiak and Jim Reed.

  • LEC 9-verb template by abstauber

  • Verb Coin template by Electroshokker, graphics by Misj

  • Lightweight BASS template by Bjorn Ludwig

  • Hq2x and Hq3x scalers by Maxim Stepin

  • Hi-colour fade out/in routines by Matthew Leverton

  • Sprite anti-aliasing code by Michael Bukin

  • Editor uses irrKlang .NET audio player (https://www.ambiera.com/irrklang)

  • Graphics and sound are courtesy of the Allegro graphics library by Shawn Hargreaves and many others. You can get it at https://sourceforge.net/projects/alleg/

  • Script editor component is scintilla by Neil Hodgson. You can get it from https://www.scintilla.org

  • GIF loading by Magick.Net (http://www.imagemagick.org/)

  • TrueType font display uses ALFont by Javier Gonzalez and the Freetype project

  • Windows engine uses libcda CD player by Peter Wang.

  • MP3 player is almp3 by Javier Gonzalez and the FreeAmp team. It uses the mpg123 MP3 decoder

  • OGG player is alogg by Javier Gonzalez, using the Ogg Vorbis decoder, which is available from https://www.xiph.org/

  • OGG Theora player is APEG by Chris Robinson, using the Ogg Theora decoder, which is available from https://www.xiph.org/

  • DUMB MOD/XM/S3M/IT player, (C) 2001-2005 Ben Davis, Robert J Ohannessian and Julien Cugniere. You can get it from http://dumb.sourceforge.net/

Thanks to all the AGS beta testers for all their suggestions and bug reports - Cornjob, AGC2, AGA, Relight, c_leksutin, Spyros and the rest of the team.

Getting Started in AGS

Introduction

Frequently Asked Questions

Tutorial

Editor Reference

Room Editor

Character Editor

GUI Editor

Sprite Manager

View Editor

Inventory Items Editor

Other Features

Engine

The run-time engine

Graphics driver selection

Engine Setup Program

Scripting

Scripting Language

Scripting API

Reference

Working on Legacy games

Upgrading from a previous version

Legal Notice

Copyright and terms of use

Anonymous usage information

Credits

Getting in touch

Contacting the developers

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