-
Notifications
You must be signed in to change notification settings - Fork 365
T_Aurora_Profiles_Dota_2_GSI_Nodes_Map_Dota2
Anton Pupkov edited this page Aug 8, 2016
·
1 revision
Class representing information about the map
System.Object
Aurora.Profiles.Node
Aurora.Profiles.Dota_2.GSI.Nodes.Map_Dota2
Namespace: Aurora.Profiles.Dota_2.GSI.Nodes
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class Map_Dota2 : Node
The Map_Dota2 type exposes the following members.
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
_ParsedData | (Inherited from Node.) | |
ClockTime | Clock time (time shown at the top of the game hud) | |
CustomGameName | The name of the custom game | |
GameState | Current game state | |
GameTime | Game time | |
IsDaytime | A boolean representing whether it is daytime | |
IsNightstalker_Night | A boolean representing whether Nightstalker forced night time | |
MatchID | Match ID of the current game | |
Name | Name of the current map | |
Ward_Purchase_Cooldown | The cooldown on ward purchases | |
Win_team | The winning team |