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T_Aurora_Profiles_CSGO_GSI_GameState_CSGO
Anton Pupkov edited this page Aug 8, 2016
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1 revision
A class representing various information retaining to Game State Integration of Counter-Strike: Global Offensive
System.Object
Aurora.Profiles.GameState
Aurora.Profiles.CSGO.GSI.GameState_CSGO
Namespace: Aurora.Profiles.CSGO.GSI
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class GameState_CSGO : GameState
The GameState_CSGO type exposes the following members.
Name | Description | |
---|---|---|
GameState_CSGO() | Creates a default GameState_CSGO instance. | |
GameState_CSGO(String) | Creates a GameState_CSGO instance based on the passed json data. | |
GameState_CSGO(GameState) | A copy constructor, creates a GameState_CSGO instance based on the data from the passed GameState instance. |
Name | Description | |
---|---|---|
Added | A GameState with only added information | |
AllPlayers | Information about all players in the lobby | |
Auth | Information about GSI authentication | |
Map | Information about the current map | |
Player | Information about the current player | |
Previously | A previous GameState | |
Provider | Information about the provider of this GameState | |
Round | Information about the current round |
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Displays the JSON, representative of the GameState data (Inherited from GameState.) |
Name | Description | |
---|---|---|
_ParsedData | (Inherited from GameState.) | |
json | (Inherited from GameState.) |