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Releases: aardvark-platform/aardvark.rendering

5.3.0-prerelease0005

17 Oct 10:15
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5.3.0-prerelease0005 Pre-release
Pre-release
  • Implemented debug configurations for enabling backend-specific debug features
  • Added validation for color attachment formats when creating framebuffer signatures
  • Added proper support for unsigned integer color attachments

5.2.17

11 Oct 16:32
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  • Improved error handling of DDS parser
  • [Sg] Added delay
  • [Sg] Added reference counting for onActivation
  • [Application.Slim] Fixed error code printing

5.2.16

06 Oct 15:09
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  • [Application.Slim.GL] Fix issue with sample count for non-multisampled windows

5.2.15

29 Sep 12:54
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  • Font constructor with System.IO.Stream

5.2.14

26 Sep 14:50
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  • Framebuffer Copy/ReadPixels

5.3.0-prerelease0004

20 Sep 11:50
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5.3.0-prerelease0004 Pre-release
Pre-release
  • [Vulkan] Implemented RaytracingTask.Update
  • [Vulkan] Implemented CommandTask.PerformUpdate
  • [Vulkan] Reworked resource manager to prevent disposal of resources in use
  • [Vulkan] Use separate device tokens for graphics and compute families
  • [Vulkan] Lock pending set during update loop of ResourceLocationSet
  • [Vulkan] Added basic support for validation features
  • [Raytracing] Fixed issue with acceleration structure building and device tokens
  • [GL] Fixed memory usage tracking for imported resources
  • Added IRenderTask.Update overloads
  • Updated to FShade 5.3 prerelease

5.2.13

08 Sep 16:52
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  • switched to aardvark.assembler

5.3.0-prerelease0003

22 Aug 16:23
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5.3.0-prerelease0003 Pre-release
Pre-release
  • [Vulkan] Fixed issue with duplicate descriptor writes
  • [Vulkan] Trim excess elements from image sampler array
  • [Vulkan] Fixed extensions being wrongly reported as unavailable
  • [Vulkan] Lock pending set during update loop of DescriptorSetResource

5.3.0-prerelease0002

19 Aug 17:06
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5.3.0-prerelease0002 Pre-release
Pre-release
  • [Vulkan] Fixed issue in DescriptorSetResource related to nested dependencies
  • [Vulkan] Reworked RaytracingTask to prevent unnecessary recompilation
  • [Vulkan] Implemented update-after-bind descriptors to prevent recompilation of render tasks
  • [Vulkan] Added RuntimeConfig.SuppressUpdateAfterBind
  • [Vulkan] Fixed issues with dynamic image sampler arrays
  • Implemented shrinking of AdaptiveCompactBuffer
  • Fixed issue with addition and removal order in AdaptiveCompactBuffer
  • Added IRaytracingTask.Update() overloads
  • Changed parameter order of Sg.pool

5.3.0-prerelease0001

16 Aug 13:26
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5.3.0-prerelease0001 Pre-release
Pre-release
  • Initial prerelease for 5.3