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SpawnEntitySpell
ChronoKeeper edited this page Nov 23, 2019
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Targeted Spell. Spawns an entity at the targeted location.
Option | Description | Default Value |
---|---|---|
entity | EntityData config section, learn more about EntityData | - |
holding | Item in hand. | air |
helmet | Helmet. | air |
chestplate | Chestplate. | air |
leggings | Leggings. | air |
boots | Boots. | air |
holding-drop-chance | Chance of dropping item in hand. | 0 |
helmet-drop-chance | Chance of dropping helmet. | 0 |
chestplate-drop-chance | Chance of dropping chestplate. | 0 |
leggings-drop-chance | Chance of dropping leggings. | 0 |
boots-drop-chance | Chance of dropping boots. | 0 |
y-offset | Modifies mob's spawn height location | 0.1 |
duration | Duration of the mob (in ticks). | 0 |
fire-ticks | Amount of fire ticks applied to the mob | 0 |
target-interval | Interval between targetting. | -1 |
target-range | Target range. | 20 |
retarget-range | Retarget range. | 50 |
location | Location where the mob should be spawned (focus, target, caster, random, casteroffset:y), random will spawn the mob in randomly in a radius (radius determined by spell power) | target |
nameplate-text | Name above the mob | "" |
no-ai | Should the mob spawn with no ai? | false |
gravity | Should the mob use gravity? | true |
remove-ai | Should the mob's ai be removed on spawn? | false |
remove-mob | Removes some of the mob's mechanic when it dies (set it to true if you don't know what you're doing) | true |
use-caster-name | Should the mob use caster's name? | false |
add-look-at-player-ai | Should the mob look at players? | false |
allow-spawn-in-midair | Can the mob spawn in midair? | false |
nameplate-formatting | Allow nameplate formatting? | false |
attack-spell | Name of the spell which is casted when the mob attacks. | "" |
attributes | Attribute list for the mob. | null |
potion-effects | Potion effect list for the mob | null |
Summon-Wolf:
spell-class: ".targeted.SpawnEntitySpell"
name: Summon-Wolf
cooldown: 60
location: caster
entity:
entity: wolf
tamed: true
color: blue