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EffectLib Big Bang
JasperLorelai edited this page May 19, 2024
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3 revisions
class: BigBang
This effect creates a big explosion with loud sounds.
Option | Default |
---|---|
color |
ff0000 |
type |
"repeating" |
period |
2 |
iterations |
400 |
asynchronous |
false |
Option | Description | Type | Default |
---|---|---|---|
fireworkType |
The type of firework shape used for the effect. | Firework Type | "burst" |
color |
The primary color of the effect. | Color | #ff0000 |
color2 |
The secondary color of the effect. | Color | #ffa500 |
color3 |
The tertiary color of the effect. | Color | #000000 |
fadeColor |
The fade color of the effect. | Color | #000000 |
intensity |
This value determines how many individual effects are added to the firework. | Integer | 2 |
radius |
The radius of the explosions created by this effect in blocks. | Float | 2 |
explosions |
The number of explosions created per iteration of this effect. | Integer | 10 |
soundInterval |
The interval between the sound that is played. | Integer | 5 |
sound |
The sound played by this effect. | Sound | "entity_generic_explode" |
soundVolume |
The volume of the sound this effect plays. | Float | 100 |
soundPitch |
The pitch of a sound effect. Values greater than 1 will increase pitch, values less than 1 will lower pitch. | Float | 1 |
BigBangExample:
spell-class: ".instant.DummySpell"
effects:
Effect1:
position: caster
effect: effectlib
effectlib:
class: BigBangEffect
fireworkType: BURST
color: RED
color2: ORANGE
color3: BLACK
fadeColor: BLACK
intensity: 2
radius: 2
explosions: 10
soundInterval: 5
sound: ENTITY_GENERIC_EXPLODE
soundVolume: 100
soundPitch: 1
type: REPEATING
period: 2
iterations: 400