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Update contributing.md
build #757: Commit 3829dbb pushed by PanosK92
October 24, 2023 18:57 12m 11s master
October 24, 2023 18:57 12m 11s
Update contributing.md
build #756: Commit a68d820 pushed by PanosK92
October 24, 2023 18:53 14m 35s master
October 24, 2023 18:53 14m 35s
Update contributing.md
build #755: Commit 7007afd pushed by PanosK92
October 24, 2023 18:41 14m 42s master
October 24, 2023 18:41 14m 42s
Update contributing.md
build #754: Commit 245e17a pushed by PanosK92
October 24, 2023 18:38 13m 4s master
October 24, 2023 18:38 13m 4s
Delete enc_temp_folder/ac7d7a654acaff6ce6dbdcd67e914c4b directory
build #753: Commit c3bcc9f pushed by PanosK92
October 24, 2023 18:04 14m 36s master
October 24, 2023 18:04 14m 36s
[World] Updated default world selection to be the forest
build #752: Commit f73f3bf pushed by PanosK92
October 24, 2023 04:57 13m 29s master
October 24, 2023 04:57 13m 29s
October 24, 2023 04:42 11m 35s
[D3D12] Build fix
build #750: Commit b5fe8d9 pushed by PanosK92
October 24, 2023 01:40 12m 53s master
October 24, 2023 01:40 12m 53s
October 24, 2023 01:27 3m 9s
[ConstantBuffers] Optimized light buffer
build #748: Commit bc466a8 pushed by PanosK92
October 24, 2023 00:46 3m 16s master
October 24, 2023 00:46 3m 16s
October 23, 2023 23:18 2m 53s
[Renderer] Exposure is now fed directly into FSR 2
build #746: Commit 09f8634 pushed by PanosK92
October 23, 2023 22:19 3m 28s master
October 23, 2023 22:19 3m 28s
October 23, 2023 21:24 12m 19s
October 23, 2023 21:05 14m 53s
October 23, 2023 20:51 13m 1s
[Renderer] The grid now writes into the FSR 2 reactive mask
build #742: Commit 425e646 pushed by PanosK92
October 23, 2023 19:51 12m 10s master
October 23, 2023 19:51 12m 10s
[Vulkan] Fixed an issue with HDR color space deteciton
build #741: Commit 2439a16 pushed by PanosK92
October 23, 2023 19:00 16m 17s master
October 23, 2023 19:00 16m 17s
October 22, 2023 22:00 11m 13s
October 22, 2023 18:34 12m 46s
[Enitty] Implemebnted unique IDs
build #738: Commit 9a4b6a8 pushed by PanosK92
October 22, 2023 17:30 13m 30s master
October 22, 2023 17:30 13m 30s
[SSR] Reduce ray steps and binary search steps to something more sane
build #735: Commit d482ccd pushed by PanosK92
October 22, 2023 00:05 15m 11s master
October 22, 2023 00:05 15m 11s
October 21, 2023 23:59 11m 44s
October 21, 2023 21:36 12m 32s
October 21, 2023 19:17 11m 58s
[Rendering] Calibrated some lighting parameters
build #731: Commit 507bf1b pushed by PanosK92
October 21, 2023 18:09 10m 59s master
October 21, 2023 18:09 10m 59s
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