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January 4, 2025 17:58 3m 46s
[d3d12] build fix
build #1964: Commit fae1cdb pushed by PanosK92
January 4, 2025 16:07 4m 4s master
January 4, 2025 16:07 4m 4s
January 4, 2025 15:49 2m 29s
January 4, 2025 15:29 3m 55s
January 3, 2025 22:47 3m 41s
January 3, 2025 21:42 3m 29s
January 1, 2025 02:03 4m 3s
[game] fixed missing plants texture
build #1958: Commit 2f3393e pushed by PanosK92
December 31, 2024 23:17 3m 57s master
December 31, 2024 23:17 3m 57s
[misc] updated copyright year
build #1957: Commit 0a3258a pushed by PanosK92
December 31, 2024 18:43 3m 35s master
December 31, 2024 18:43 3m 35s
[rendering] toned down gi since now with the fixed materials it shows…
build #1956: Commit 7fb0d8c pushed by PanosK92
December 28, 2024 14:23 2m 59s master
December 28, 2024 14:23 2m 59s
[rendering] fixed an issue where after packing certain materials, sea…
build #1955: Commit af8fca1 pushed by PanosK92
December 28, 2024 14:18 4m 15s master
December 28, 2024 14:18 4m 15s
[game] updated sponza spawn location so that the foliage is within view
build #1954: Commit 7731a0f pushed by PanosK92
December 27, 2024 13:27 3m 48s master
December 27, 2024 13:27 3m 48s
December 27, 2024 13:21 4m 1s
[vulkan] simplified descriptor set layout array creation during pipel…
build #1952: Commit 59c2fe6 pushed by PanosK92
December 26, 2024 16:44 3m 48s master
December 26, 2024 16:44 3m 48s
[vulkan] removed samplers binding and reflection since all samplers a…
build #1951: Commit 6e7a187 pushed by PanosK92
December 26, 2024 16:20 4m 14s master
December 26, 2024 16:20 4m 14s
[vulkan] refactored bindless descriptor updates for maximum simplicit…
build #1950: Commit bb213ca pushed by PanosK92
December 26, 2024 16:13 3m 55s master
December 26, 2024 16:13 3m 55s
[vulkan] added a warning in UpdateBuffer() to catch non-optimal updates
build #1948: Commit e3bfaaf pushed by PanosK92
December 25, 2024 15:54 2m 48s master
December 25, 2024 15:54 2m 48s
[vulkan] SP_ASSERT_VK will now display the actual expression
build #1947: Commit 2aba74b pushed by PanosK92
December 25, 2024 14:59 3m 40s master
December 25, 2024 14:59 3m 40s
[font] removed size limitations from buffer updates by splitting the …
build #1946: Commit 2c5ad20 pushed by PanosK92
December 24, 2024 15:23 3m 59s master
December 24, 2024 15:23 3m 59s
[misc] improved some performance metrics related things
build #1945: Commit 389a97b pushed by PanosK92
December 24, 2024 15:01 3m 56s master
December 24, 2024 15:01 3m 56s
[font] fixed a crash that could happen when the window was minimized
build #1944: Commit 374f06b pushed by PanosK92
December 24, 2024 14:32 3m 24s master
December 24, 2024 14:32 3m 24s
[vulkan] increased fence wait time from 1 to 5 seconds
build #1943: Commit 5a6be43 pushed by PanosK92
December 23, 2024 13:12 3m 59s master
December 23, 2024 13:12 3m 59s
[vulkan] fixed a validation error related to buffer writes
build #1942: Commit 90ab6bb pushed by PanosK92
December 20, 2024 12:06 4m 40s master
December 20, 2024 12:06 4m 40s
[vulkan] fixed some vkCmdUpdateBuffer() related validation errors
build #1941: Commit b7e990e pushed by PanosK92
December 20, 2024 10:37 3m 42s master
December 20, 2024 10:37 3m 42s
[vulkan] made RHI_CommandList::UpdateBuffer more robust
build #1940: Commit 7c29702 pushed by PanosK92
December 19, 2024 17:32 3m 27s master
December 19, 2024 17:32 3m 27s