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Game mechanics

  • Add pickings with new weapons
  • Generalise and add more weapons
  • Add Mob spawn waves
  • Show which way the character is turning and add prototype visuals for that
  • Add health to mobs
  • More mob types
  • Add xp drops from mobs and level progress to UI

GameLoop

  • Add main menu with level selection

Bug fixing

  • Fixing the SetActiveScene bug

Tools

  • Add LevelConfig editor to show the scenes as dropdown instead of string
  • Add validation to LevelConfig.SceneName in editor and show an error in the inspector if the scene name does not exist (e.g. if someone renamed the scene)

Unity resources

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  • ShaderLab 53.9%
  • C# 36.7%
  • HLSL 9.4%