Game mechanics
- Add pickings with new weapons
- Generalise and add more weapons
- Add Mob spawn waves
- Show which way the character is turning and add prototype visuals for that
- Add health to mobs
- More mob types
- Add xp drops from mobs and level progress to UI
GameLoop
- Add main menu with level selection
Bug fixing
- Fixing the SetActiveScene bug
Tools
- Add LevelConfig editor to show the scenes as dropdown instead of string
- Add validation to LevelConfig.SceneName in editor and show an error in the inspector if the scene name does not exist (e.g. if someone renamed the scene)
- 80 tips to improve workflow in 2022 LTS
- Developer workflow section. Page 63-86
- Create modular game architecture
- Create a C# style guide
- Garbage collection best practices