Implement features in this project (or another of your choosing) and make a short and sweet presentation on Friday 13th of September from 13-16.
Game mechanics
- Add pickings with new weapons
- Generalise and add more weapons
- Add Mob spawn waves
- Show which way the character is turning and add prototype visuals for that
- Add health to mobs
- More mob types
- Add xp drops from mobs and level progress to UI
GameLoop
- Add main menu with level selection
Bug fixing
- Fixing the SetActiveScene bug
Tools
- Add LevelConfig editor to show the scenes as dropdown instead of string
- Add validation to LevelConfig.SceneName in editor and show an error in the inspector if the scene name does not exist (e.g. if someone renamed the scene)