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V11 - Map Fix (Part 1)

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@tdadvocate tdadvocate released this 10 Jun 06:06
· 17 commits to master since this release

You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.

CHANGE LOGS
Story Mode V11
-Sadly brings back the locked door text for Oak's Lab as this was causing the game to crash for some reason.
-Added proper collision data for Old City, West (City), Baadon (City), all of their connecting routes (that share the same tilesets), and all route gates
--This opens up roughly 30-40% of the map as mostly functional (including wild Pokémon but not including scripts after Route 1 Gate to Old City)

KNOWN BUGS
-Selecting the Continue Game option on the title screen without having a save made will cause the game to crash
-Talking to the rival at the end of Route 1 will still trigger the end demo dialogue and reset the game
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Save does not currently function
-Start menu does not update along with the story flags being achieved