Releases: tdadvocate/pret-pokegold-spaceworld-storypatch
V13 - Rival Fixed and Old City Mart Remapped
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V13
-Fixed bug introduced in either V12 that caused Rival Battle to become bugged like it originally did
-Adjusted Old City's Mart to properly fit in the smaller size that it was adjusted to at some point in development that caused map corruption
--This is an approximation based on other Mart maps but in the smaller 6 tile width instead of the seemingly standard 8 tile width
KNOWN BUGS
-Selecting the Continue Game option on the title screen without having a save made will cause the game to crash
-Talking to the rival at the end of Route 1 will still trigger the end demo dialogue and reset the game
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has grammatical error during the intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Start menu does not update along with the story flags being achieved
-Title screen menu does not update along with existing/missing save data
V12 - Map Fixed!
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V12
-All used tilesets have been updated/corrected
--Will eventually go back for the unused tilesets like Cave, Power Plant, SS Anne, and SS Anne Dock once they are needed/accessible
--The world is now technically 100% functional (including wild Pokémon but not including scripts after Route 1 Gate to Old City)
KNOWN BUGS
-Selecting the Continue Game option on the title screen without having a save made will cause the game to crash
-Talking to the rival at the end of Route 1 will still trigger the end demo dialogue and reset the game
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has grammatical error during the intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Start menu does not update along with the story flags being achieved
-Title screen menu does not update along with existing/missing save data
V11 - Map Fix (Part 1)
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V11
-Sadly brings back the locked door text for Oak's Lab as this was causing the game to crash for some reason.
-Added proper collision data for Old City, West (City), Baadon (City), all of their connecting routes (that share the same tilesets), and all route gates
--This opens up roughly 30-40% of the map as mostly functional (including wild Pokémon but not including scripts after Route 1 Gate to Old City)
KNOWN BUGS
-Selecting the Continue Game option on the title screen without having a save made will cause the game to crash
-Talking to the rival at the end of Route 1 will still trigger the end demo dialogue and reset the game
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Save does not currently function
-Start menu does not update along with the story flags being achieved
V10 - SAVING! And Other Demo Lockouts Removed
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V10
-Implemented the Continue Game option on the title screen
--Selecting this option without having saved before will cause the game to crash
-Removed locked door text for Oak's Lab so that the player may now enter freely
-Made the forced Rival end demo text at the end of Route 1 not trigger automatically
--Talking to the Rival will cause the dialogue to trigger as normal and send the player back to the title screen (need a better solution)
KNOWN BUGS
-Selecting the Continue Game option on the title screen without having a save made will cause the game to crash
-Talking to the rival at the end of Route 1 will still trigger the end demo dialogue and reset the game
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Save does not currently function
-Start menu does not update along with the story flags being achieved
V9 - Shiny Hunter Update & Partial PC Support
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V9
-Added partial support for the Debug Menu version of Bill's PC
--This will crash the game if accessed before getting your starter Pokémon
--There is only one box with roughly 20 spaces but the release feature does function properly from my limited testing
-Adjusted the amount of PokéBalls that Nanami gives you after you defeat your rival from 6 to 99
--Her dialogue still states that she is giving you 6 because this is only temporary while I work on better systems of implementation for getting items
KNOWN BUGS
-Opening the Debug Menu version of Bill's PC before getting your starter Pokémon will cause the game to crash
-Nanami's dialogue incorrectly states that she is giving you 6 PokéBalls because the 99 she gives you is a temporary workaround
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Save does not currently function
-Start menu does not update along with the story flags being achieved
V8 - The Menu Update w/Healing... Sort of
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V8
-Changed start menu to show the save option
--Save does not actually work at this moment in time
-Added in Field Debug Menu (Activated by holding B and Start at the same time)
--This allows users to heal their party as well as some other features
KNOWN BUGS
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
-Save does not currently function
-Start menu does not update along with the story flags being achieved
V7 - Demo Barricades Removed
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V7
-Removed the demo barricades at the North and East exits of Silent Hill
--DO NOT GO TO THE EAST UNTIL YOU HAVE RECEIVED YOUR STARTER!!!! Doing so will cause a soft lock of the game.
KNOWN BUGS
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
V6 - Rival Battle!
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode V6
-Implemented Rival battle
--The Rival's name is currently messed up (Shows the text of "<rival's name>'s has started a battle!") but attempting to fix this later
KNOWN BUGS
-Rival battle has incorrect intro text
-All of you Pokémon fainting will cause the game to reset.
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.
V5 - The Initial Rewrite
This is listed as V5 of the patch as I initially began working on this project by copying hex changes from someone else's patch file. This is the beginning of the rewrite that I am doing from scratch using the PRET Disassembly of the leaked official demo ROM.
You will need to get a copy of the ROM named exactly "Pokémon Gold - Spaceworld 1997 Demo (Debug) (Header Fixed).sgb" which is relatively easy to find if you know where to look. Sadly I will not be able to point you in the best direction to attempt to reduce the likelihood of the original ROM being lost to time again.
CHANGE LOGS
Story Mode v5 (Beginning of rewrite)
-Enable Story Mode
-Change Title Menu Option from "Play Pokémon" to "New Game"
-Re-enabled all Pokémon evolutions
KNOWN BUGS
-Rival battle is completely broken and impossible to win
-All of you Pokémon fainting will cause the game to reset.
-Encountering a wild Pokémon to the East (and possibly North) of Silent Hills before receiving your starter will cause a soft lock that requires a restart to resolve.
-Currently no way of acquiring more items besides the few PokéBalls that the player receives after defeating their Rival.