-
-
Notifications
You must be signed in to change notification settings - Fork 0
Penumbra Integration in TexTools
I'll just quickly explain what you need to do to use a penumbra mod as container for all your TexTools changes.
-
In game, create a new empty Penumbra mod, name it something like noticable, like 111_TexToolsStage
-
In TexTools open up Transaction Manager on the top right
-
Click Attach to Penumbra and select
<Penumbra Mod Folder on Your PC>/<Your Newly Created Mod Folder>
, e.g.D:\PenumbraMods\111_TexToolsStage
-
Done, now the Transation Status should go green whatever you install into TexTools will be stored inside that mod.
Don't forget to enable it and give a high prio.
Every time you'll change something inside TexTools now, you will see the changes appear in game after a redraw.
And this is a "dumb" mod, it has no options to select, it merely stores all your changes to game files inside of this mod. "Transaction" is like a file system layer on top of client's game files, so we wouldn't touch them. At any moment you can wipe this mod and make a new one. You should think of it as a scratchpad or staging area.
More in-depth explanation: https://youtu.be/9nr_PvEJAp0