Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Made casting more explicit for better compatibility with different compilers #41

Merged
merged 1 commit into from
Oct 12, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 4 additions & 4 deletions clay.h
Original file line number Diff line number Diff line change
Expand Up @@ -481,11 +481,11 @@ typedef struct
Clay__WarningArray Clay__WarningArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
uint64_t totalSizeBytes = capacity * sizeof(Clay_String);
Clay__WarningArray array = CLAY__INIT(Clay__WarningArray){.capacity = capacity, .length = 0};
uint64_t nextAllocAddress = (uint64_t)(arena->nextAllocation + arena->memory);
uint64_t nextAllocAddress = (uint64_t)arena->nextAllocation + (uint64_t)arena->memory;
uint64_t arenaOffsetAligned = nextAllocAddress + (CLAY__ALIGNMENT(Clay_String) - (nextAllocAddress % CLAY__ALIGNMENT(Clay_String)));
arenaOffsetAligned -= (uint64_t)arena->memory;
if (arenaOffsetAligned + totalSizeBytes <= arena->capacity) {
array.internalArray = (Clay__Warning*)(arena->memory + arenaOffsetAligned);
array.internalArray = (Clay__Warning*)((uint64_t)arena->memory + (uint64_t)arenaOffsetAligned);
arena->nextAllocation = arenaOffsetAligned + totalSizeBytes;
}
else {
Expand Down Expand Up @@ -515,12 +515,12 @@ Clay__Warning *Clay__WarningArray_Add(Clay__WarningArray *array, Clay__Warning i
void* Clay__Array_Allocate_Arena(uint32_t capacity, uint32_t itemSize, uint32_t alignment, Clay_Arena *arena)
{
uint64_t totalSizeBytes = capacity * itemSize;
uint64_t nextAllocAddress = (uint64_t)(arena->nextAllocation + arena->memory);
uint64_t nextAllocAddress = (uint64_t)arena->nextAllocation + (uint64_t)arena->memory;
uint64_t arenaOffsetAligned = nextAllocAddress + (alignment - (nextAllocAddress % alignment));
arenaOffsetAligned -= (uint64_t)arena->memory;
if (arenaOffsetAligned + totalSizeBytes <= arena->capacity) {
arena->nextAllocation = arenaOffsetAligned + totalSizeBytes;
return (void*)(arena->memory + arenaOffsetAligned);
return (void*)((uint64_t)arena->memory + (uint64_t)arenaOffsetAligned);
}
else {
if (Clay__warningsEnabled) {
Expand Down