End of the First Sprint
Pre-release
Pre-release
- Loading the tiles from the tiledmap format.
- Instantiating the dungeon through rooms.
- Scrolling around the tilemap through a camera.
- Polling input from the keyboard to move the hero.
- Enforcing collision between entities and tiles.
- Recognizing when entities are overlapping.
- Inflicting damage from the thugs to the hero.
- Populating the tilemap with thugs.
- Moving the thugs through simple behaviors.
- Establishing conditions for winning and losing.