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End of the First Sprint

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@ehgoodenough ehgoodenough released this 05 Sep 22:23
· 346 commits to master since this release
  • Loading the tiles from the tiledmap format.
  • Instantiating the dungeon through rooms.
  • Scrolling around the tilemap through a camera.
  • Polling input from the keyboard to move the hero.
  • Enforcing collision between entities and tiles.
  • Recognizing when entities are overlapping.
  • Inflicting damage from the thugs to the hero.
  • Populating the tilemap with thugs.
  • Moving the thugs through simple behaviors.
  • Establishing conditions for winning and losing.

screenshot