-
π Hello, Iβm El Bachir
-
π± Iβm an HPC Graduate with Gameplay Programming experience, mainly using Unreal Engine and Unity.
-
π My two main programming languages are C++ and C#.
-
π€ I have wrote parallel programs in :
- C -> MPI/OpenMP target for time optimisation
- C++ -> CUDA for Raytracing
- C# -> .Net environment and Gameplay and Systems programming
- Python -> Biology data processing
-
π Iβm interested in :
- Game Engines technologies (open-source, semi open-source, and proprietary ones)
- Gameplay Programming
- Computer Graphics
- 2D and 3D Animation systems
- 3D Modeling
- Painting Softwares
-
π I'm based in France.
-
π« You can reach me out by mail, or through Github DMs.
-
π± The last games I worked on :
- "Looper Eats" on IOS : https://tinyurl.com/kael-looper (propriety of BMS, I was responsible for coding the entire Gameplay Mechanics)
- "Cup Stack 3D!" on IOS : https://tinyurl.com/kael-stack (propriety of BMS, I was responsible for coding the entire Gameplay Mechanics)
- (Two new games are coming soon to this list)
Gameplay/Tools Programmer mainly working with Unity
- France
- [email protected]
Pinned Loading
-
Emploitic-Job-Scrapper
Emploitic-Job-Scrapper PublicScraps jobs available for a keyword from Emploitic.com
Python
-
sequential-to-parallel-C-convertor
sequential-to-parallel-C-convertor PublicThis tool converts a sequential C code in input, to a parallel C code as output.
C 1
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.