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#Super Space Escape

Super Space Escape is an open source, top-down RPG developed for the Windows Phone 7 platform. It is the collaborative effort of John Keech, Bryant Poffenberger, Zach Pollock, Michael Perkins, Matt Nidoh, Stephen Dawkins, and Nathan Kreitz for Texas A&M University's CSCE 315 Programming Studio course.

Please note: when tested on the device, our application will crash due to a bug with XNA Media Player if the device is plugged in to the computer.

##Project Contents This project contains the source code and executables for our game as well as several other applications that were created to aid in the development of the game.

###The Game The game is developed in C# using the XNA framework. It is intended to run on the Windows Phone 7 platform.

###Map Editor The map editor allows for the creation and manipulation of level files that are used within the game. The map editor is a standalone Windows Form application written in C#.

###AutoID Generation for tilesets This small application overlays an ID onto each tile in a tileset image for easy debugging of the levels files and the game engine.

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A top-down RPG for the Windows Phone 7 platform (developed using C# and XNA)

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