#Super Space Escape
Super Space Escape is an open source, top-down RPG developed for the Windows Phone 7 platform. It is the collaborative effort of John Keech, Bryant Poffenberger, Zach Pollock, Michael Perkins, Matt Nidoh, Stephen Dawkins, and Nathan Kreitz for Texas A&M University's CSCE 315 Programming Studio course.
Please note: when tested on the device, our application will crash due to a bug with XNA Media Player if the device is plugged in to the computer.
##Project Contents This project contains the source code and executables for our game as well as several other applications that were created to aid in the development of the game.
###The Game The game is developed in C# using the XNA framework. It is intended to run on the Windows Phone 7 platform.
###Map Editor The map editor allows for the creation and manipulation of level files that are used within the game. The map editor is a standalone Windows Form application written in C#.
###AutoID Generation for tilesets This small application overlays an ID onto each tile in a tileset image for easy debugging of the levels files and the game engine.