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Pull requests: godotengine/godot-cpp
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Remove unimplemented static variant functions 'blend' and 'interpolate'…
#1626
opened Oct 15, 2024 by
ruffenman
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CI: Add This is an enhancement on the current functionality
topic:buildsystem
Related to the buildsystem or CI setup
runner
workflow to call other workflows
enhancement
static inline is bad. Generates too much code that the linker can't remove.
discussion
enhancement
This is an enhancement on the current functionality
#1621
opened Oct 10, 2024 by
jordo
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Don't print an error when decoding a null Ref<T>
bug
This has been identified as a bug
cherrypick:4.2
cherrypick:4.3
Cherrypicks "[SCons] Enable WASM_BIGINT in web builds" into 4.3 branch
#1614
opened Oct 5, 2024 by
fwsGonzo
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Don't build universal binaries for macOS / iOS when dev_build=yes, to save on dev build time
#1613
opened Oct 4, 2024 by
Ivorforce
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Rename Vector4.components -> coords.
enhancement
This is an enhancement on the current functionality
#1609
opened Sep 26, 2024 by
Ivorforce
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Avoid This has been identified as a bug
cherrypick:4.2
cherrypick:4.3
platform:macos
thread_local
on MacOS to prevent issues with hot reload
bug
Directly get object instance ID from This is an enhancement on the current functionality
Variant
and implement Variant::get_validated_object()
enhancement
Reword warning about extension compatibility in README
enhancement
This is an enhancement on the current functionality
#1588
opened Sep 16, 2024 by
Calinou
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Update for new NOTIFICATION_POSTINITIALIZE handling
enhancement
This is an enhancement on the current functionality
Correct element type for This is an enhancement on the current functionality
topic:gdextension
This relates to the new Godot 4 extension implementation
TypedArray<>
enhancement
[DRAFT] Add This is an enhancement on the current functionality
ScriptInstanceExtension
class which mimicks the API of Godot's internal ScriptInstance
class
enhancement
[4.0] SCons: Fix BoolVariable import for SCons 4.8.0+
bug
This has been identified as a bug
topic:buildsystem
Related to the buildsystem or CI setup
Core: Change BitField internal value to This is an enhancement on the current functionality
waiting for Godot
This issue needs a Godot Engine improvement to be solved
uint64_t
enhancement
Replace generic macros with math equivalents
discussion
enhancement
This is an enhancement on the current functionality
waiting for Godot
This issue needs a Godot Engine improvement to be solved
[DRAFT] Add CMake support for XML documentation
cmake
topic:buildsystem
Related to the buildsystem or CI setup
Adding Simple Macros To Expose Attributes to Editor More Easily
discussion
enhancement
This is an enhancement on the current functionality
topic:buildsystem
Related to the buildsystem or CI setup
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