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fix the build type name error from ci
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enetheru committed Sep 19, 2024
1 parent 270ad45 commit 1cfd630
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions test/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.13)
project(godot-cpp-test)

if( NOT CMAKE_BUILD_TYPE )
set(GODOT_CPP_BUILD_TYPE Release)
set(CMAKE_BUILD_TYPE Release)
endif()

#set(GODOT_GDEXTENSION_DIR ../gdextension/ CACHE STRING "Path to GDExtension interface header directory")
Expand Down Expand Up @@ -121,7 +121,7 @@ endif(CMAKE_SIZEOF_VOID_P EQUAL 8)


string(TOLOWER ${CMAKE_SYSTEM_NAME} SYSTEM_NAME)
string(TOLOWER ${GODOT_CPP_BUILD_TYPE} BUILD_TYPE)
string(TOLOWER ${CMAKE_BUILD_TYPE} BUILD_TYPE)

if(ANDROID)
# Added the android abi after system name
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