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Github Repository Research

Tuba Cibuk edited this page Feb 17, 2020 · 21 revisions

HW1 Report

Ömer Faruk Özdemir

Serverless

https://github.com/serverless/serverless

Pros:
-Simple page
-Good explanation about installation and usage
-Good structure
-Convenient tool for developers.

Chakra-UI

https://github.com/chakra-ui/chakra-ui

Pros:
-Simple page
-Sufficient explanation
-Easy and modular tool for ui

Cons:
-Lack of wiki page(though it is acceptible for this project since there are many contributors).

Front-End-Checklist

https://github.com/thedaviddias/Front-End-Checklist

Pros:
-Detailed explanation
-Great tool for front end developers.

Cons:
-Lack of structure and wiki page.


Ezgi Gulperi Er

https://github.com/zziz/pwc

It contains a comprehensive list of prominent research papers and their implementations.

Pros:

  • Well organized.
  • Good for learning how to implement an intricate approach / algorithm

Cons:

  • Not a real project repository

Salih Can Özçelik

https://github.com/flectra-hq/flectra

It is a free open source ERP.The main Flectra Apps include an Open Source CRM,Website Builder,eCommerce,Warehouse Management, Project Management,Billing & Accounting,Point of Sale,Human Resources,Marketing,Manufacturing, Purchase Management and many more.

Pros:
-Free
-Has lots of feature

Cons:
-Code is difficult to follow.You can easily get lost in the code

Emilcan Arıcan

Excalidraw

https://github.com/excalidraw/excalidraw

A project that makes you able to create charts looks like hand drawn.

Pros:
  • Demo, and Code Sandbox links are provided
  • Simple user interface
  • Special thanks to contributors
Cons:
  • No wiki added

Fritzing

https://github.com/fritzing/fritzing-app

An Electronic Design Automation software. A desktop app that you can make electronic designs and simulate them.

Pros:
  • They ease to contribute

    • Informative wiki
    • "easy start" and "challenging start" labels are used for new contributors
  • Creative Commons Attribution

Cons:
  • Not free

Hazer Babür

Chess

https://github.com/jhlywa/chess.js

It is a Javascript chess library that is used for chess move generation/validation, piece placement/movement, and check/checkmate/stalemate detection - basically everything but the AI. Lots of websites which provides chess game playing like licess, chess.com etc. uses chess.js

Pros:
-Well written and detailed README.md file
-Installation and other codes are explained very well.

Cons:
-Wiki page does not exist.


Stockfish

https://github.com/official-stockfish/Stockfish

Doğukan Kalkan

Stockfish is an open-source chess engine. It is one of the strongest chess engines in the world, and also stronger than any other human chess master. It is also embedded into chess websites to enable the users to analyze their games, find their mistakes and blunders and improve their games. Stockfish has been improved over the years and currently has the elo rating of 3300+ while the reigning world champion, Magnus Carlsen, has had his peak rating of 2882, which is the highest in the history of chess. Thus, Stockfish is an excellent tool for the chess masters to analyze their games and improve the variations of certain openings.

Pros:
  • Well-explained documentation and guideline for proper usage.
  • Free and open-source.
  • Contribution is possible.
Cons:
  • Not a complete chess program.
  • Requires a UCI-compatible GUI.

Muhammed Enes Toptaş

Electron

https://github.com/electron/electron

That's a framework allowing developers to write cross-platform desktop applications using JS, HTML and CSS. It is based on Node.js and Chromium.

Pros

  • Excellent documentation and labeling
  • Open source, everyone can contribute
  • Has many use cases

Cons

  • Issues section is abused by spam accounts and phishing scams.
  • Might be complicated for beginners.

Hamza IŞIKTAŞ

LibGDX

libGDX

libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support.

reference to the description

Advantages

  • It helps to create app working on multiple platforms with single source code.
  • It has lots of robust functionality.
  • It has active user community on forums and many tutorials.

Disadvantages

  • It has no IDE like Godot or Unity.
  • It requires some initial learning curve.
  • It lacks a proper documentation and information.

Some references

https://gamedev.stackexchange.com/a/23693
https://www.quora.com/What-are-the-cons-of-libGDX/answer/Paruthi-Exe-1


Gülsüm Tuba Çibuk

Things I Like

  • Cartographer is a system that provides real-time localization and mapping. It has ROS integration that makes life easier.
  • It is started to be developed by Google. A few years ago, it became open-source. So that we can use it now instead of AMCL. It has better stability and reliability than AMCL. But it is harder to tune the parameters for our robots because it has more and complex parameters than AMCL.
  • It has a good documentation on it's web page but it does not cover everything. Sometimes you should find the best solution for your robot by yourself that wastes your 3 days at least.

Things I Hate

  • A really bad thing about cartographer is that runs on only CPU. So you need a good CPU to run this system.
  • Compiling this project is a disaster. You should follow the instructions strictly. You should be careful about versions.

🎓 Team Members

User Manuals

System Manuals

💻 Project

🗓 Meeting Notes 352

🗓 Meeting Notes 451

Milestones

📎 Assignments

🔍 Issue Labels

📞 Communication Plan

📝 Research

Project Plan

Brain Storms

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