Releases: bdunderscore/modular-avatar
Releases · bdunderscore/modular-avatar
1.9.9-rc.1
What's Changed (since rc.0)
- fix: Audio Clip references in Animators break the build by @ZenithVal in #780
- fix: plugins with zero contributed bits are shown in usage UI by @bdunderscore in #777
- chore: additional debugging to try to track down FreeSegment issues by @bdunderscore in #781
- Remove unused Chinese Simplified translations and fix something by @flower-elf in #778
主な変更点 (rc.0から)
- アニメーターにAudio Clipの引用があるとビルドが失敗するバグを修正 by @ZenithVal in #780
- ビットを使わないプラグインがParameter使用状況UIに表示されないように調整 by @bdunderscore in #777
- FreeSegmentエラーを調査するためにデバッグログを追加 by @bdunderscore in #781
- 中国語簡体字翻訳の調整 by @flower-elf in #778
New Contributors
- @ZenithVal made their first contribution in #780
Full Changelog: 1.9.9-rc.0...1.9.9-rc.1
1.9.9-rc.0
What's Changed
- feat: add UI to show parameter usage by @bdunderscore in #773
主な変更点
- パラメーターの使用量を表示するUIを追加 by @bdunderscore in #773
Full Changelog: 1.9.8...1.9.9-rc.0
1.9.8
What's Changed
- Refactor Chinese Simplified Localization by @flower-elf in #764
- Various other localization updates
- fix: try to protect against "Segment not found in FreeSegment" error a bit more by @bdunderscore in #766
- fix: potential null ref exceptions from scale adjuster by @bdunderscore in #767
主な変更点
- 中国語簡体字を更新 by @flower-elf in #764
- その他翻訳更新
- 「Segment not found in FreeSegment」エラーへの対策 by @bdunderscore in #766
- Scale AdjusterでのNullReferenceExceptionを修正 by @bdunderscore in #767
New Contributors
- @flower-elf made their first contribution in #764
Full Changelog: 1.9.7...1.9.8
1.9.7
What's Changed
- fix: potential null reference exceptions from ProxyManager by @bdunderscore in #750
- fix: type corrections not applied to substatemachine exit transitions by @bdunderscore in #751
- Remove MA MoveIndependently after MA processing by @ReinaS-64892 in #749
- Add Traditional Chinese support by @yelandiealma in #738
- chore: fix localization capitalization by @bdunderscore in #758
主な変更点
- ProxyManagerからNullReferenceExceptionが発生する問題を修正
- Sub-state-machineからのトランジションに、パラメーター型変換が正しく適用されないバグを修正
- MA MoveIndependently をMAの処理終了時にパージする by @ReinaS-64892 in #749
- 中国語(繁体字)の翻訳を追加 by @yelandiealma in #738
- 翻訳ファイルの大文字・小文字設定を修正 by @bdunderscore in #758
New Contributors
- @yelandiealma made their first contribution in #738
Full Changelog: 1.9.6...1.9.7
1.9.6
What's Changed
- fix: parent scale ignored in Scale Adjuster by @bdunderscore in #744
- fix: double free message from armature lock by @bdunderscore in #745
- fix: nullref from Setup Outfit on non-humanoid rigs by @bdunderscore in #746
- fix: Visible Head Accessory breaks transform animations by @bdunderscore in #747
主な変更点
- Scale Adjusterで親のスケールを無視する問題を修正
- 衣装追尾で
Exception: Segment not found in FreeSegment
エラーが発生する問題を修正 - 非ヒューマノイドリグでSetup Outfitが失敗するバグを修正
- Visible Head AccessoryでTransformのアニメーションが正しく処理されない問題を修正
Full Changelog: 1.9.5...1.9.6
1.9.5
What's Changed
- Major performance improvements for Merge Armature's edit mode outfit position matching feature.
- These performance improvements are mostly noticeable when you have several hundred (!) outfits in the same scene.
- Performance improvements are smaller on Unity 2019, but it's still better than it was before.
- Generally improved Scale Adjuster implementation
- Fixed an issue where using Scale Adjuster would break the ability to select objects by clicking on the scene view.
- Hopefully fixed issues with double-rendered meshes and stray internal objects
- Fixed an issue where expression parameters were being registered in a random order, causing desyncs with quest avatars
- Fixed some unclear/incorrect error messages from Setup Outfit
- Fixed issues where bones with the same name as the prefix/suffix on Merge Armature would cause strange behavior
- Fixed some regressions in non-VRChat support by @kaikoga in #731
- Fixed an issue where certain broken outfit rigs could cause strange behavior in Setup Outfit by @bdunderscore in #737
主な変更点
- Merge Armatureのエディットモード衣装追尾システムに大幅なパフォーマンス向上
- シーンに数百着ぐらい衣装があると際立ってきます
- Unity 2019では改善が控えめになりますが、それでも前よりは早いです
- Scale Adjusterの実装を全体的に見直した
- Scale Adjusterを使うと、シーン画面でクリックして選択することができなくなる不具合を修正
- メッシュが二重になったり、変な内部オブジェクトが露出する問題を大幅に軽減した、はず
- Expression Parameterがランダムな順番で追加され、Quest・PC間で同期ずれが起きる問題を修正
- Setup Outfitの一部のエラー文が間違っていたり、わかりづらかったところを改善
- Merge Armatureで、ボーン名が前置詞・後置詞と同じである場合変な挙動になるバグを修正
- VRChat以外のプラットホームへの対応が退行した問題を修正 by @kaikoga in #731
- 特定の壊れたリグが設定された衣装では、Setup Outfitがおかしな挙動になるバグを修正 by @bdunderscore in #737
Full Changelog: 1.9.4...1.9.5
1.9.5-rc.1
What's Changed
** This version contains some major internal changes and is being released as a prerelease for broader testing **
- Major performance improvements for Merge Armature's edit mode outfit position matching feature.
- These performance improvements are mostly noticeable when you have several hundred (!) outfits in the same scene.
- Performance improvements are smaller on Unity 2019, but it's still better than it was before.
- Generally improved Scale Adjuster implementation
- Fixed an issue where using Scale Adjuster would break the ability to select objects by clicking on the scene view.
- Hopefully fixed issues with double-rendered meshes and stray internal objects
- Fixed an issue where expression parameters were being registered in a random order, causing desyncs with quest avatars
- Fixed some unclear/incorrect error messages from Setup Outfit
- Fixed issues where bones with the same name as the prefix/suffix on Merge Armature would cause strange behavior
- Fixed some regressions in non-VRChat support by @kaikoga in #731
主な変更点
** このバージョンは大幅な内部変更があるため、テストのためにプレリリース版としていったん出します **
- Merge Armatureのエディットモード衣装追尾システムに大幅なパフォーマンス向上
- シーンに数百着ぐらい衣装があると際立ってきます
- Unity 2019では改善が控えめになりますが、それでも前よりは早いです
- Scale Adjusterの実装を全体的に見直した
- Scale Adjusterを使うと、シーン画面でクリックして選択することができなくなる不具合を修正
- メッシュが二重になったり、変な内部オブジェクトが露出する問題を大幅に軽減した、はず
- Expression Parameterがランダムな順番で追加され、Quest・PC間で同期ずれが起きる問題を修正
- Setup Outfitの一部のエラー文が間違っていたり、わかりづらかったところを改善
- Merge Armatureで、ボーン名が前置詞・後置詞と同じである場合変な挙動になるバグを修正
- VRChat以外のプラットホームへの対応が退行した問題を修正 by @kaikoga in #731
Full Changelog: 1.9.4...1.9.5-rc.1
rc.0-to-rc.1 changes
- fix: don't enable scale proxy when no relevant bones are used in the mesh by @bdunderscore in #728
- fix: improved Scale Adjuster implementation by @bdunderscore in #730
- chore: Fix non-VRChat support by @kaikoga in #731
- opti: fix perf regressions in new armature lock system by @bdunderscore in #729
1.9.5-rc.0
What's Changed
** This version contains some major internal changes and is being released as a prerelease for broader testing **
- Major performance improvements for Merge Armature's edit mode outfit position matching feature.
- These performance improvements are mostly noticeable when you have several hundred (!) outfits in the same scene.
- Performance improvements are smaller on Unity 2019, but it's still better than it was before.
- Fixed an issue where using Scale Adjuster would break the ability to select objects by clicking on the scene view.
- Fixed an issue where expression parameters were being registered in a random order, causing desyncs with quest avatars
- Fixed some unclear/incorrect error messages from Setup Outfit
- Fixed issues where bones with the same name as the prefix/suffix on Merge Armature would cause strange behavior
主な変更点
** このバージョンは大幅な内部変更があるため、テストのためにプレリリース版としていったん出します **
- Merge Armatureのエディットモード衣装追尾システムに大幅なパフォーマンス向上
- シーンに数百着ぐらい衣装があると際立ってきます
- Unity 2019では改善が控えめになりますが、それでも前よりは早いです
- Scale Adjusterを使うと、シーン画面でクリックして選択することができなくなる不具合を修正
- Expression Parameterがランダムな順番で追加され、Quest・PC間で同期ずれが起きる問題を修正
- Setup Outfitの一部のエラー文が間違っていたり、わかりづらかったところを改善
- Merge Armatureで、ボーン名が前置詞・後置詞と同じである場合変な挙動になるバグを修正
Full Changelog: 1.9.4...1.9.5-rc.0
1.9.4
What's Changed
- feat: add support for VRoid Hub armatures in Setup Outfit by @bdunderscore in #709
- fix: ScaleAdjuster breaks in play mode by @bdunderscore in #705
- fix: ScaleAdjuster causes console errors when a mesh is missing by @bdunderscore in #706
- fix: Update NDMF dependency, fixing issues with the language selector by @bdunderscore in #707
- fix: change attachment mode causes non-undoable transform movement by @bdunderscore in #710
主な変更点
- Setup Outfitの非対応衣装補助システムをVRoid Hubの衣装に対応 by @bdunderscore in #709
- ScaleAdjusterがプレイモードで壊れるバグを修正 by @bdunderscore in #705
- メッシュがmissingだとScaleAdjusterがエラーを吐くバグを修正 by @bdunderscore in #706
- NDMFのバージョンを更新し、言語選択の挙動がおかしいバグを修正 by @bdunderscore in #707
- Bone Proxyの配置モードを変更し、Undoした後にボーンの位置が戻らないバグを修正 by @bdunderscore in #710
Full Changelog: 1.9.3...1.9.4
1.9.3
What's Changed
- fix: logspam caused by ScaleProxy on unity 2019 by @bdunderscore in #699
- fix: noisy memory leak warning on Unity 2019 by @bdunderscore in #700
- fix: handle AnimatorOverrideController (and null animator controllers) in Merge Animator by @bdunderscore in #697
- fix: untranslated warning generated when multiple parameters remap to the same name by @bdunderscore in #698
- bump NDMF dependency to 1.3.5 by @bdunderscore in #702
- This fixes issues where the language selector would not select the correct language.
- fix: issues with Scale Adjuster on 2019 by @bdunderscore in #703
主な変更点
- ScaleProxyがUnity 2019でエラーを吐いてしまう問題を修正 by @bdunderscore in #699
- Unity 2019でmemory leakの注意が出る問題を修正 by @bdunderscore in #700
- Merge AnimatorでnullやAnimatorOverrideControllerを正しく処理するように修正 by @bdunderscore in #697
- 複数のパラメーターが同じ名前にまとめられると空白のエラーが出る問題を修正 by @bdunderscore in #698
- NDMF の必須バージョンを1.3.5に変更 in #702
- これで言語選択が誤作動する問題を修正
- Unity2019とScale Adjusterの互換性問題を修正 in #703
Full Changelog: 1.9.2...1.9.3