1.9.5-rc.1
Pre-release
Pre-release
github-actions
released this
05 Mar 10:25
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400 commits
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since this release
What's Changed
** This version contains some major internal changes and is being released as a prerelease for broader testing **
- Major performance improvements for Merge Armature's edit mode outfit position matching feature.
- These performance improvements are mostly noticeable when you have several hundred (!) outfits in the same scene.
- Performance improvements are smaller on Unity 2019, but it's still better than it was before.
- Generally improved Scale Adjuster implementation
- Fixed an issue where using Scale Adjuster would break the ability to select objects by clicking on the scene view.
- Hopefully fixed issues with double-rendered meshes and stray internal objects
- Fixed an issue where expression parameters were being registered in a random order, causing desyncs with quest avatars
- Fixed some unclear/incorrect error messages from Setup Outfit
- Fixed issues where bones with the same name as the prefix/suffix on Merge Armature would cause strange behavior
- Fixed some regressions in non-VRChat support by @kaikoga in #731
主な変更点
** このバージョンは大幅な内部変更があるため、テストのためにプレリリース版としていったん出します **
- Merge Armatureのエディットモード衣装追尾システムに大幅なパフォーマンス向上
- シーンに数百着ぐらい衣装があると際立ってきます
- Unity 2019では改善が控えめになりますが、それでも前よりは早いです
- Scale Adjusterの実装を全体的に見直した
- Scale Adjusterを使うと、シーン画面でクリックして選択することができなくなる不具合を修正
- メッシュが二重になったり、変な内部オブジェクトが露出する問題を大幅に軽減した、はず
- Expression Parameterがランダムな順番で追加され、Quest・PC間で同期ずれが起きる問題を修正
- Setup Outfitの一部のエラー文が間違っていたり、わかりづらかったところを改善
- Merge Armatureで、ボーン名が前置詞・後置詞と同じである場合変な挙動になるバグを修正
- VRChat以外のプラットホームへの対応が退行した問題を修正 by @kaikoga in #731
Full Changelog: 1.9.4...1.9.5-rc.1
rc.0-to-rc.1 changes
- fix: don't enable scale proxy when no relevant bones are used in the mesh by @bdunderscore in #728
- fix: improved Scale Adjuster implementation by @bdunderscore in #730
- chore: Fix non-VRChat support by @kaikoga in #731
- opti: fix perf regressions in new armature lock system by @bdunderscore in #729