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Issues: Vermintide-Mod-Framework/vermintide-bugs

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Issues list

Missing floor on Enemy Below levels Caused/related by the level logic or geometry.
#19 opened Feb 2, 2019 by p-smith
Double-tapping the block/defend button results in bugged block input Caused/related to the user input processing.
#18 opened Jan 14, 2019 by p-smith
Bots can throw bombs when trading items ai Caused/related to the bot or allied artificial intelligence.
#17 opened Jan 7, 2019 by ManuelBlanc
Silent hordes audio Caused/related to the game's audio.
#15 opened Jan 6, 2019 by p-smith
Exploding barrel duplication gameplay Gameplay
#14 opened Jan 5, 2019 by ManuelBlanc
Rescued players at the end of River Reik spawn in the boat levels Caused/related by the level logic or geometry.
#13 opened Jan 5, 2019 by ManuelBlanc
Game soft-locks when the host leaves crash/hang Causes a crash or a hang network Networking
#12 opened Jan 4, 2019 by ManuelBlanc
Sack Rat position desync network Networking
#11 opened Jan 4, 2019 by ManuelBlanc
Wall missing collision in Reikwald Forest levels Caused/related by the level logic or geometry.
#9 opened Jan 4, 2019 by ManuelBlanc
Rasknitt may not spawn in Waylaid levels Caused/related by the level logic or geometry.
#8 opened Jan 4, 2019 by ManuelBlanc
Alive players appear dead in the HUD network Networking ui User interface
#6 opened Jan 4, 2019 by ManuelBlanc
Killing a Rat Ogre mid-air loops the sound effect audio Caused/related to the game's audio.
#5 opened Jan 4, 2019 by ManuelBlanc
Patrols can spawn infront of players gameplay Gameplay levels Caused/related by the level logic or geometry.
#4 opened Jan 4, 2019 by ManuelBlanc
Globadiers continue to play sounds while dead audio Caused/related to the game's audio.
#3 opened Jan 4, 2019 by ManuelBlanc
Silent specials audio Caused/related to the game's audio.
#2 opened Jan 4, 2019 by ManuelBlanc
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