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Issues: Vermintide-Mod-Framework/vermintide-bugs
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Missing localization for 'loading_screen_khazalid_05' text_id
ui
User interface
#20
opened Feb 4, 2019 by
Dreomite
Missing floor on Enemy Below
levels
Caused/related by the level logic or geometry.
#19
opened Feb 2, 2019 by
p-smith
Double-tapping the block/defend button results in bugged block
input
Caused/related to the user input processing.
#18
opened Jan 14, 2019 by
p-smith
Bots can throw bombs when trading items
ai
Caused/related to the bot or allied artificial intelligence.
#17
opened Jan 7, 2019 by
ManuelBlanc
Devastating blow only grants extra stagger to the host
gameplay
Gameplay
#16
opened Jan 7, 2019 by
ManuelBlanc
Rescued players at the end of River Reik spawn in the boat
levels
Caused/related by the level logic or geometry.
#13
opened Jan 5, 2019 by
ManuelBlanc
Game soft-locks when the host leaves
crash/hang
Causes a crash or a hang
network
Networking
#12
opened Jan 4, 2019 by
ManuelBlanc
Drachenfels' statuettes can be placed in two slots at once
gameplay
Gameplay
#10
opened Jan 4, 2019 by
ManuelBlanc
Wall missing collision in Reikwald Forest
levels
Caused/related by the level logic or geometry.
#9
opened Jan 4, 2019 by
ManuelBlanc
Rasknitt may not spawn in Waylaid
levels
Caused/related by the level logic or geometry.
#8
opened Jan 4, 2019 by
ManuelBlanc
Alive players appear dead in the HUD
network
Networking
ui
User interface
#6
opened Jan 4, 2019 by
ManuelBlanc
Killing a Rat Ogre mid-air loops the sound effect
audio
Caused/related to the game's audio.
#5
opened Jan 4, 2019 by
ManuelBlanc
Patrols can spawn infront of players
gameplay
Gameplay
levels
Caused/related by the level logic or geometry.
#4
opened Jan 4, 2019 by
ManuelBlanc
Globadiers continue to play sounds while dead
audio
Caused/related to the game's audio.
#3
opened Jan 4, 2019 by
ManuelBlanc
Block is sometimes dropped while reviving other players
gameplay
Gameplay
#1
opened Jan 4, 2019 by
ManuelBlanc
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