Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Alive players appear dead in the HUD #6

Open
ManuelBlanc opened this issue Jan 4, 2019 · 0 comments
Open

Alive players appear dead in the HUD #6

ManuelBlanc opened this issue Jan 4, 2019 · 0 comments
Labels
network Networking ui User interface

Comments

@ManuelBlanc
Copy link
Member

Description

Sometimes the HUD will display alive players as dead. If they restore enough health, the HUD may display their health again. Dropping beneath a certain threshold will make the HUD display them as dead again.

How to reproduce

  1. Join a game in-progress.
  2. Players who had low health may appear dead in the HUD.

Expected behavior

The HUD should s

Additional context

This may be caused by the maximum health not being properly synced when the team is carrying a grimoire. The bug has only been observed when joining games hosted by other players.

@ManuelBlanc ManuelBlanc added network Networking ui User interface labels Jan 4, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
network Networking ui User interface
Projects
None yet
Development

No branches or pull requests

1 participant