Releases: TrevisanGMW/gt-tools
Releases · TrevisanGMW/gt-tools
v2.3.3
- Fixed an issue in "GT Renamer" where shape nodes would cause the generator to advance for "Rename and Letter"
- Added a few more utility functions to "GT Outliner Manager"
v2.3.2
- Updated GT Renamer
- Updated GUI alignment
- Added "Rename and Letter"
- Added "Use Source" to keep original name
- Added "Uppercase" to control the capitalization of the generated letters
- Updated docs to include GT Renamer updates
v2.3.1
- A few minor updates to the auto riggers
- Minor changes to the game exporter
- Updated GT Utilities order and empty in-view feedback
- Tweaked the GUI for GT Path Manager with aligned paths and padding
v2.3.0
- Removed version from utilities (only dates now)
- Made inView messages unique for utilities
- Removed prefix "gtu_" from utility functions
- Added "Delete Unused Nodes"
- Added "Convert to Locators"
- Fixed "Reset Transforms" so it works with multiple objects again
- Added scale to "Reset "persp" Camera"
- Added or updated feedback for:
- Force Reload File
- Unlock Default Channels
- Unhide Default Channels
- Uniform LRA Toggle
- Full Hud Toggle
- Select Non-Unique Objects
- Import References
- Remove References
- Generate UDIM Previews
- Move Pivot to Top
- Move Pivot to Base
- Move Object To Origin
- Reset Transforms
- Reset Joint Display
- Reset "persp" Camera
- Combine Curves
- Separate Curves - Added validation to:
- Uniform LRA Toggle
- Uniform Joint Label Toggle
- Reset Transforms
- Move Pivot to Top
- Move Pivot to Base
- Move Object To Origin
- Reset Joint Display
- Reset Transforms
- Reset Joint Display
- Move Object To Origin
- Combine Curves
- Separate Curves
v2.2.3
- Updates to the biped facial rigger script:
- Added main nose control
- Added nose and neck to the facial side GUI
- Added nose and neck connections to the side GUI
- Created initial poses for nose and neck side GUI
- Inverted right eyebrow, cheek and nose controls to mirror movements
- Added main nose control to head control visibility attribute
- Updates to the biped rigger script:
- Fixed no SSC skeleton
- Some PEP8 Cleanup
v2.2.2
- Updated a few scripts with "Add to Shelf" option:
- Extract Bound Joints
- Curve to Python
- Attributes to Python
- Extract Curve State
- Added cheek and nose side GUI to rigger utilities
- Added save as set to "Extract Bound Joints"
v2.2.1
- Updated a link for "Custom Rig Interface"
- Created docs for "Morphing Attributes"
- Updated "Morphing Attributes":
- Tweaked GUI
- Added help link
- Added "Delete Instead"
- Added "Sort Attributes"
- Added more feedback
v2.2.0
- Created "Add Morphing Attributes" script
- Added "Attributes to Python" script
- Renamed script "Generate Python Curve" to "Extract Python Curve"
- Increased the size of the window for "Extract Shape State", "Extract Bound Joints" and "Extract Python Curve"
v2.1.3
- Added import/export to corrective system (biped auto rigger)
- A few documentation improvements
- Fix a some spelling mistakes
- Repositioned "scripts folder sample" image
v2.1.2
- Updated documentation to include some missing scripts
- Added manual installation sample
- Updated assets to make them compatible with latest script updates
- Render checklist updates
- PEP8 Cleanup
- Simplified expressions
- Fixed issue where the window would become bigger after accessing settings