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Collision bindings
SDraw edited this page Jun 14, 2023
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2 revisions
Refer to Unity's Collision documentation for properties and methods description.
object Collision()
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collider
: get, Collider -
contactCount
: get, integer -
impulse
: get, Vector3 -
relativeVelocity
: get, Vector3
ContactPoint GetContact(int index)
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bool IsCollision(object obj)
: checks if object is type ofCollision
.