RyMat is my personal add-on for Blender made to speed up and simplify the material editing workflow within Blender. I've invested well over 2500 hours over the past 4 years designing, programming, researching and testing to make this software a powerful addition to Blender. RyMat can be used to make optimized, professional quality textures for models used in Unity, Unreal Engine, VRChat, and much more. This add-on is free and open-source software, so everyone has the freedom to create.
Cheers!
- Layer based user interface and workflow
- One-click high to low poly mesh map baking
- One-click exporting with custom channel packing
- One-click importing for texture sets
- Fast switches for complex projection methods
- Easy projection based application for decals
- Support for layering custom shader node setups
Q: Why would I use RyMat over other material editing software?
- RyMat is 100% free, no monthly subscription, no one-time payment required.
- You can keep your workflow within Blender.
- You support free and open-source software.
- Your privacy is important to you, this add-on has no telemetry.
- If you have the skills, you can mod this add-on to suit your needs.