Activity
Renamed append UI tab to add-on asset manager tab.
Renamed append UI tab to add-on asset manager tab.
Adjusted default shader setup, added subsurface weight channel.
Adjusted default shader setup, added subsurface weight channel.
Fixed projection mode submenu drawing in decal layer projection.
Fixed projection mode submenu drawing in decal layer projection.
Changed viewport setting tab icon.
Changed viewport setting tab icon.
Changed decal layers to not save default decal images.
Changed decal layers to not save default decal images.
Fixed edit material panel UI context issues.
Fixed edit material panel UI context issues.
Fixed panels in edit material tab drawing in the wrong context.
Fixed panels in edit material tab drawing in the wrong context.
Removed unnecessary menu import to ui main.
Removed unnecessary menu import to ui main.
Hotfix to hide shader settings when selecting an active material.
Hotfix to hide shader settings when selecting an active material.
Fixed black outlines adding with negative offset.
Fixed black outlines adding with negative offset.
Changed add texture node image operator to no longer save newly creat…
Changed add texture node image operator to no longer save newly creat…
Changed default image and decal mask texture interpolation to cubic.
Changed default image and decal mask texture interpolation to cubic.
Fixed multiple issues with normal channel linking.
Fixed multiple issues with normal channel linking.
Fixed triplanar normal map setup not linking properly.
Fixed triplanar normal map setup not linking properly.
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Updated README file for RyMat version 1 testing phase.
Updated README file for RyMat version 1 testing phase.
Tweaked render device UI.
Tweaked render device UI.
Improved mesh map and exporting render setting UI.
Improved mesh map and exporting render setting UI.
Partially fixed set CRGBA output.
Partially fixed set CRGBA output.