-
Notifications
You must be signed in to change notification settings - Fork 12
Issues: Facepunch/sbox-issues
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Panels don't update their MouseDown/MouseUp state until the cursor is over the panel
#7412
opened Jan 19, 2025 by
NottyNoz
GameObject.GetBounds()
is incorrect when GameObject with ModelRenderer is scaled
#7408
opened Jan 19, 2025 by
NottyNoz
Docs don't mention Improvements or additions to documentation
ISceneEvent.PostToGameObject
documentation
#7400
opened Jan 18, 2025 by
Fortune117
[UI] Mask features not working or not correctly working
#7398
opened Jan 17, 2025 by
InsaneSaintGamer
VR stutters unless performance view is on every frame
vr
#7395
opened Jan 16, 2025 by
strangerdanger666
Mouse.Position desyncs after a panel is opened until physical mouse is moved
#7393
opened Jan 16, 2025 by
MrBrax
Networked Prefab has trouble referencing child prefab components through RPCs
#7392
opened Jan 16, 2025 by
dotryen
WorldPanel bloom pass is weird (but cool looking 😎, but breaks)
#7390
opened Jan 16, 2025 by
Manonox
WorldPanel Alignment Jank (labels..? disappearing with "overflow: hidden" and old culling issue)
#7389
opened Jan 16, 2025 by
Manonox
Unlinked prefabs that have ActionGraph properites still reference the old prefab they came from
#7386
opened Jan 15, 2025 by
Fortune117
Previous Next
ProTip!
Find all open issues with in progress development work with linked:pr.