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Unlinked prefabs that have ActionGraph properites still reference the old prefab they came from #7386

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Fortune117 opened this issue Jan 15, 2025 · 0 comments
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@Fortune117
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Describe the bug

If you have a prefab that has action properties and you unlink it from that prefab in a scene, the now unlinked prefabs references inside the action graph will still reference game objects inside the old prefab.

hard to describe, ziks was able to reproduce it though:

https://discord.com/channels/833983068468936704/1209946947759251547/1328690092860117042

To Reproduce

  1. Make a prefab
  2. Make a component with actions on that prefab
  3. Inside that component reference something else inside the prefab, like a game object or component.
  4. Add the prefab to a scene and unlink it, then click on the references object inside the action graph.

Expected behavior

Once unlinked, it should reference itself.

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Additional context

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@github-project-automation github-project-automation bot moved this to To triage in s&box tracker Jan 15, 2025
@Metapyziks Metapyziks self-assigned this Jan 15, 2025
@Metapyziks Metapyziks moved this from To triage to Backlog in s&box tracker Jan 15, 2025
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