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URL0402
(Jip) Willem Wijnia edited this page May 12, 2024
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Monkeylord Experimental Spiderbot |
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Source: | Forged Alliance Forever |
Unit ID: | url0402 |
Faction: | Cybran |
Tech level: | 4 (Experimental) |
Health: | 45000 (+10/s) |
Armour: | Experimental |
Energy cost: | 260000 |
Mass cost: | 20000 |
Build time: | 27500 (Details) |
Maintenance cost: | 400/s |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 32 (0.64 km) |
Sonar radius: | 76 (1.52 km) |
Radar stealth radius: | 28 (0.56 km) |
Sonar stealth radius: | 28 (0.56 km) |
Flags: | Radar stealth Sonar stealth |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.5 (50 m/s) |
Weapons: | 7 (Details) |
Wreckage: |
40500 16200 |
"Monkeylord" is a Cybran seabed amphibious unit included in Forged Alliance Forever. It is classified as a experimental spiderbot unit. The build description for this unit is:
Experimental Amphibious Spiderbot, armed with a powerful Microwave Laser, blasters, torpedoes and a weak anti-air solution. Equipped with sonar and a stealth field generator.
Contents
Hover over abilities to see effect descriptions.
- Amphibious
- Anti-Air
- Torpedoes
- Sonar
- Massive
- Volatile
- Radar Stealth Field
Build times from the development branch of the game:
- 08:11 ‒ 529/s ‒ 41/s — Built by Tech 3 Support Armored Command Unit
- 14:06 ‒ 307/s ‒ 24/s — Built by Tech 3 Engineer
- 45:50 ‒ 95/s ‒ 7/s — Built by Armored Command Unit
The following orders can be issued to the unit:
Heavy Microwave Laser
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 4000 (?) |
Damage: | 400 (?) |
Damage radius: | 0.5 (10 m) |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Min range: | 4 (80 m) |
Firing cycle: | Continuous beam Once every 0.1s (?) |
Heavy Electron Bolter (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | CDFBolter02 |
DPS estimate: | 214 (?) |
Damage: | 150 (?) |
Damage type: | Normal |
Max range: | 64 (1.28 km) |
Firing arc: | 180° |
Firing cycle: | Once every 0.7s (?) |
Nanite Missile System (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | CAAMissileNanite02 |
DPS estimate: | 40 (?) |
Damage: | 40 (?) |
Damage radius: | 0 |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 64 (1.28 km) |
Firing cycle: | Once every 2.0s (?) |
Meson Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | CANTorpedoMeson02 |
DPS estimate: | 50 (?) |
Damage: | 50 (?) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing cycle: | Once every 4.0s (?) |
Death Weapon
Damage: | 4000 |
Damage radius: | 6 (120 m) |
Damage type: | DeathExplosion |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 45 kills gives: +4500
- 90 kills gives: +9000
- 135 kills gives: +13500
- 180 kills gives: +18000
- 225 kills gives: +22500
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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