Releases: BEEmod/BEE2.4
Version 4.39.2
- Fix packlist crashes
- Fix some errors from items with differing subtype counts
- Add @RadRussianRus's Russian translation
- Fix inputs/outputs not working on some items.
- Fix collisions on items.
- Switch to also building with Python 3.8 to be compatible with Windows 7.
- Fix Surface Lacquer not including resources.
The win32 version is 32-bit compatible as well as Windows 7 compatible, if those aren't necessary use the win64 version.
Hotfix 4.39.2: Fix another error with Surface Lacquer. You will need to press Reset Package Cache if you ran .1 previously.
Download the packages here
Version 4.39.0
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Fix compile failure caused by fizzler improvements in last P2 update.
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New item: "Surface Lacquer"
- Coats surfaces and blocks, preventing them from being paintable, though they can still be portalled as normal.
- It affects the surface it's applied directly on, plus any block/panel items inside the voxel.
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Finish moving all configuration VRAD requires into the actual map. This means it's possible to rename/recompile
styled/preview.vmf
yourself, with additional changes and not have things break. -
Update to Python 3.9 - might make it run a little faster.
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Update markdown parsing for descriptions - now more efficient and robust.
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Fix Palette Save As/Save having swapped keybinds.
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Fix vactubes producing compile error when placed.
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Replace tags filter with a searchbar.
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Fix #1486: Large glass hole causing compile failure.
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Fix #3624: Voice lines not functioning at all.
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Fix BEEmod/BEE2-items#3625: Make all blocks inside goo switch to goo side materials.
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Add Polish translation from @Thedoczek.
BEE2 4.38.1
- Fix Fizzlers causing a compile crash.
- Fix weird UI layout of corridor dropdowns.
- Show preview of signage in app, including secondary icon and arrow.
Packages are the same as v4.38.0.
BEE2 4.38.0
You will also need to download the updated packages
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A bunch of internal code cleanup
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Fix Flip Panels not starting non-portalable, and colour assignment
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Fix various logic items not working correctly
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Fix Sendificators not being functional
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Add "dev mode" option, which shows object IDs in the UI and outputs some debug values.
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Determine exactly which skins cubes will use, allowing skipping packing of unnecessary ones and skip needing custom rusty cubes when no gels are present.
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Fix Portal 1 Antlines having floor/wall materials swapped.
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Swap packages to use .bee_pack, to be more clear they aren't required to be opened.
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Update Fizzler Output Relay description (via @micheledicosomo)
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Add BTS Antline resources
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Fix some bugs with Protruding Pedestal Buttons
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Fix alignment of Clean/80s Indicator Panels, Cool Light Strip
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Add modelled form of 50s Crusher
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Fix leaks in Old Aperture Sendificator
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Use dirty buttons in 80s style
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Fix Bomb Cubes not functioning in the Sendificator
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Fix Clean dropper being jammable, getting items stuck
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Add on/off option to Lifeform Sensors
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Remove the random radios on tables from P1 corridors (@Luke18033)
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Add option to use Portal 1's fizzling effect
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Improvements to P1 Checkpoints
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Fix 60s Cave not functioning (@GiovanH)
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Fix BTS obs rooms not being placable on floor/ceilings
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Rebuild ditch item to work properly in all styles
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Fix 70s Floor button and stairs not working
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Fix Old Aperture Monitor not showing up
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Convert P1 Small Observation Room to take up the full voxel
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Fix P1 Gel Droppers not accepting inputs
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Fix the orientation of faces on Angled Blocks and Panels
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Fix nodraw underneath P1 Doors
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Fix Monitors moving their covers the incorrect direction
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Remake a bunch of the bullsye materials.
BEE2 4.37.0
Bottomless Pits and Cutout Tiles are currently disabled in this version, and do nothing. These will be reimplemented later.
You will also need to download the updated packages.
This is a fairly massive update, bringing a large internal change. The floor/wall/ceiling tiles are now entirely generated by the BEE2 compiler. This brings the following upgrades:
- Each 1/4 tile can now be set to white/black individually by using Half Wall items, or the new Quarter Tile. Items like panels placed on top will use the tile pattern.
- The texturing algorithm has been greatly improved, so all styles will now have better appearances.
- Tiles will now reshape around items that cover up bits of walls, producing appropriate panel sizes.
- Standing/Reclined Fizzlers can now be connected to a normal fizzler item to make it use that type (with the original removed in the process).
- Clean and Portal 1 Cube Droppers will extend themselves upwards if additional room is present, to improve their aesthetics.
- HMW's placement helper item will now override automatically placed helpers on surfaces, and attach itself properly to angled panels.
- Fizzlers now appear embedded into the wall properly, instead of black surface covering the hole.
Additionally:
- Old Aperture's Angled/Glass Panels, Faith Plates and Stairs have been rebuilt with new models.
- Fizzlers which don't block portal shots (Physics Repulsion Field, Force Deflection Field) now use the full on/off transition animation.
- New models for Old Aperture and Portal 1 Gel Droppers from @Konclan, plus Old Aperture Futbols.
- Fix far too many bugs to list!
BEE2 4.36.1 (Application)
This version is out of date, download the latest version here.
You will also need to download the 4.36.0 Packages.
4.36.1 (Windows Only): Fix hang when selecting a game during initial startup: #1211
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Safely handle Valve's borked
basemodui.txt
in yesterday's update. -
Add "Disable Laser Collision" checkbox.
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Add "no-recycle" signage.
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Fix #3079: Add "15 Acres of Broken Glass" music
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Add many new signage textures by @Wii2.
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Add 4x4 P1 wall texture by @Konclan and new editor textures by @Luke18033.
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Add an additional glow to fizzler models to help distinguish them from each other.
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Update Chinese translations, from @Antecer.
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Remove old Steam Group link
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Fix BEEmod/BEE2-items#3028: When logic gates are optimised out, ensure the timer delay is copied through to the indicators.
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Fix certain items using the wrong start state when not connected to any inputs.
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If a game folder is no longer found, ignore it instead of crashing.
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Fix #1148 and fix #1191: Update appearance of various widgets.
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Fix BEEmod/BEE2-items#3087: Several quote lines using the same IDs and therefore sharing configuration.
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Save and restore the state of the "Save Settings in Palettes" checkbox.
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Fix BEE1 being installed (or HEP resources) preventing BEE from being packed.
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Make the "Reset Packages Cache" button no longer require a restart.
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Fix a bunch of broken/missing signages.
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Fix #610: "Special Marker" editor model was sideways.
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Fix #3043: 1970s Indicator Panels not working.
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Fix Blue Portalgun On/Off buttons being non-functional.
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Fix Timed Pellet Emitters and Force Deflection Fields not being able to Start Disabled correctly.
BEE2 4.35.1 (Application)
This version is out of date, download the latest version here.
You will also need to download the 4.35.0 Packages.
Fix compilers getting overwritten, you might need to verify cache.
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Rebuild Signage - allowing users to customise what icons are available.
- Double the number of signs available.
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Piston Platforms will now only become deadly when jammed while retracting.
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Make Aperture Tag Fizzler signs on floor/ceilings face towards the fizzler properly.
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Fix Vactubes not generating properly.
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Fix #1102: Add better checks when backing up application files.
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Fix BEEmod/BEE2-items#2987: Coop Triggers interfering with each other.
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Fix #1095: Voiceline configurator does not export properly.
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Fix #1116: Properly skip over invalid config files.
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Add new Covered Panel and Retractable Button palette icons, via @HugoBDesigner.
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Fix Portal Magnet editor model orientations.
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Rebuild Pellet Destroyer / Positron Orb, fixing appearance.
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Fix Cube Painters not working in Clean.
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Fix missing wake-trigger on Clean Faith Plate.
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Fix broken Sendificator and Slim Sendificators in various styles.
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Relax collision rules for Angled Panels to be the same as Glass Panels.
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Fix Death Fizzlers not working in Portal 1 style.
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Fix for antline routers gridding the wall behind it.
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Fix BEEmod/BEE2#2967: NOT gates without inputs crashing.
BEE2 4.34.1 (Application)
You will also need to download the 4.34.0 Packages.
4.34.1: Fix package location issue.
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Switched to use
PyInstaller
instead ofcx_freeze
for building the installable version, allowing Mac support again. (Linux support doesn't quite work yet.) -
Fix #1035: The infamous music playing crash.
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Portalgun On/Off player-only buttons now are an actual button, making them work better in some situations.
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If Portalgun On/Off buttons are present, switch exits to use Absolute Fizzlers.
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Add "Refresh Time" config for HEP emitters.
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Add "Block Stair" config, allowing static stairs to be either panels or blocks.
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Force the spawn skin for Propulsion Gel-painted cubes.
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Remove duplicate Antline Router Strip item.
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Make I'm Different turret defeat music work properly.
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Tweak heights of P1 Stair platforms.
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BEEmod/BEE2-items#2397: Delay turning off of Reflection Cube targeting laser.
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Fix #1066: Ignore invalid palette files.
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Fix BEEmod/BEE2-items#2880: Coop Exit Doors not working.
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Fix BEEmod/BEE2-items#2897: Visible Nodraw on Retractable Floor Buttons.
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Fix BEEmod/BEE2-items#2425: Cube Deflector not working in Clean.
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Fix BEEmod/BEE2-items#2907: Old Aperture Catwalks not compiling.
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Fix #1073: PeTI/Robot Room music not working properly.
BEE2 4.33.1 (Application)
You will also need to download the 4.33.0 Packages.
- Fix issues with frozen application.
- Fix #1053: Missing vcruntime140.dll which was causing Beemod not being able to launch.
- Fix #1052: Unable to launch.
From 33.0:
- Add white/black panel types to Track Platforms.
- Combine together the various Light Strip items. Note that existing Warm/Cold Light Strip items won't have the new Cube Type option, but still function fine.
- Fix custom screenshots requiring a
config/
folder. - Fix BEEmod/BEE2-items#2865: Monitor character videos not working.
- Ignore folders when cleaning up screenshots.
- Remove duplicate
<LAST EXPORT>
palette. - Fix packing issue producing purple Clean walls.
- Fix bug with Elevator Videos.
BEE2 4.33.0 (Application)
You will also need to download the 4.33.0 Packages.
- Add white/black panel types to Track Platforms.
- Combine together the various Light Strip items. Note that existing Warm/Cold Light Strip items won't have the new Cube Type option, but still function fine.
- Fix custom screenshots requiring a
config/
folder. - Fix BEEmod/BEE2-items#2865: Monitor character videos not working.
- Ignore folders when cleaning up screenshots.
- Remove duplicate
<LAST EXPORT>
palette. - Fix packing issue producing purple Clean walls.
- Fix bug with Elevator Videos.