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BEE2 4.38.0

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@TeamSpen210 TeamSpen210 released this 14 Jan 04:57
· 3100 commits to master since this release
ab33a68

You will also need to download the updated packages

  • A bunch of internal code cleanup

  • Fix Flip Panels not starting non-portalable, and colour assignment

  • Fix various logic items not working correctly

  • Fix Sendificators not being functional

  • Add "dev mode" option, which shows object IDs in the UI and outputs some debug values.

  • Determine exactly which skins cubes will use, allowing skipping packing of unnecessary ones and skip needing custom rusty cubes when no gels are present.

  • Fix Portal 1 Antlines having floor/wall materials swapped.

  • Swap packages to use .bee_pack, to be more clear they aren't required to be opened.

  • Update Fizzler Output Relay description (via @micheledicosomo)

  • Add BTS Antline resources

  • Fix some bugs with Protruding Pedestal Buttons

  • Fix alignment of Clean/80s Indicator Panels, Cool Light Strip

  • Add modelled form of 50s Crusher

  • Fix leaks in Old Aperture Sendificator

  • Use dirty buttons in 80s style

  • Fix Bomb Cubes not functioning in the Sendificator

  • Fix Clean dropper being jammable, getting items stuck

  • Add on/off option to Lifeform Sensors

  • Remove the random radios on tables from P1 corridors (@Luke18033)

  • Add option to use Portal 1's fizzling effect

  • Improvements to P1 Checkpoints

  • Fix 60s Cave not functioning (@GiovanH)

  • Fix BTS obs rooms not being placable on floor/ceilings

  • Rebuild ditch item to work properly in all styles

  • Fix 70s Floor button and stairs not working

  • Fix Old Aperture Monitor not showing up

  • Convert P1 Small Observation Room to take up the full voxel

  • Fix P1 Gel Droppers not accepting inputs

  • Fix the orientation of faces on Angled Blocks and Panels

  • Fix nodraw underneath P1 Doors

  • Fix Monitors moving their covers the incorrect direction

  • Remake a bunch of the bullsye materials.