BEE2 4.38.0
You will also need to download the updated packages
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A bunch of internal code cleanup
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Fix Flip Panels not starting non-portalable, and colour assignment
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Fix various logic items not working correctly
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Fix Sendificators not being functional
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Add "dev mode" option, which shows object IDs in the UI and outputs some debug values.
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Determine exactly which skins cubes will use, allowing skipping packing of unnecessary ones and skip needing custom rusty cubes when no gels are present.
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Fix Portal 1 Antlines having floor/wall materials swapped.
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Swap packages to use .bee_pack, to be more clear they aren't required to be opened.
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Update Fizzler Output Relay description (via @micheledicosomo)
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Add BTS Antline resources
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Fix some bugs with Protruding Pedestal Buttons
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Fix alignment of Clean/80s Indicator Panels, Cool Light Strip
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Add modelled form of 50s Crusher
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Fix leaks in Old Aperture Sendificator
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Use dirty buttons in 80s style
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Fix Bomb Cubes not functioning in the Sendificator
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Fix Clean dropper being jammable, getting items stuck
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Add on/off option to Lifeform Sensors
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Remove the random radios on tables from P1 corridors (@Luke18033)
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Add option to use Portal 1's fizzling effect
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Improvements to P1 Checkpoints
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Fix 60s Cave not functioning (@GiovanH)
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Fix BTS obs rooms not being placable on floor/ceilings
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Rebuild ditch item to work properly in all styles
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Fix 70s Floor button and stairs not working
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Fix Old Aperture Monitor not showing up
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Convert P1 Small Observation Room to take up the full voxel
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Fix P1 Gel Droppers not accepting inputs
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Fix the orientation of faces on Angled Blocks and Panels
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Fix nodraw underneath P1 Doors
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Fix Monitors moving their covers the incorrect direction
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Remake a bunch of the bullsye materials.