This is the repository for Mindustry suggestions and feedback.
For bug reports, use the Mindustry issue tracker.
If it's been two days, I've most likely read it. I check this repository regularly - yes, really. It is not just a dump of issues that never get read. If I like something, I'll implement it.
Because most suggestions are bad. The overwhelming majority are rejected because they fall into one (or more) of the categories below:
- It's too niche or not sufficiently useful to warrant adding to the game.
- It is infeasible to implement or not worth the effort.
- It's just a bad idea and would negatively impact the game.
- It's not a bad idea, but I don't have time to implement it or have different priorities.
- It's one of the things I have explicitly mentioned in the list at the end.
- It's already in the game and you didn't notice.
- It is written in a language I don't understand.
- It is incomprehensible or poorly written.
Manually closing invalid or completed requests is tiring. I'm not going to explain why I don't like your suggestion anymore - I just won't do anything. If I think it's good, you'll see it in the game soon enough, and it's your responsibility to close the issue if you so choose.
In very rare cases, I may ask for clarifications or start a general discussion on an issue, but that's unlikely to happen to most things posted here.
- Mechanics that increase game speed (fast-forward)
- New planets
- Teleporters
- Underground map layers
- Trains, or any transportation system that uses something analogous to rails
- Item-liquid junctions
- Controller support
- Turrets on top of cores, or similar "merged behavior" blocks like turrets with drills
- Built-in cloud sync
- Any kind of account system
- Additional configuration of blocks, such as I/O side configuration
- Configuring drill outputs or selecting which resource to mine
- Removing metaglass from the water extractor recipe
- Carrying aircraft with naval units
- Preview of unit paths or waves
- Any sort of string manipulation in logic (reading from message blocks, reading characters, splitting strings, etc)
- Allied teams
- Bringing back overflow-sorter chaining
- Anything involving bringing back the old command system