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4.70.3.42-beta.12
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cengelha committed Jul 21, 2024
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6 changes: 3 additions & 3 deletions AutoUpdater.xml
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<?xml version="1.0" encoding="utf-8" ?>
<item>
<version>4.70.2.41</version>
<url>https://github.com/zencq/NomNom/releases/download/4.70.2.41-beta.11/NomNom.zip</url>
<version>4.70.3.42</version>
<url>https://github.com/zencq/NomNom/releases/download/4.70.3.42-beta.12/NomNom.zip</url>
<changelog>https://github.com/zencq/NomNom/releases</changelog>
<checksum algorithm="SHA256">DD51B9AF78B3DBA585C3890BFDC49A7714D3E750E02520594FC61BED8B6177A4</checksum>
<checksum algorithm="SHA256">8374D6045EC947341A407F1C5E7A8E40A0D77D46F9DA578F3A2DEDC7F2CAE133</checksum>
</item>
9 changes: 9 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -13,6 +13,15 @@ All notable changes to this project will be documented in this file. It uses the
### Fixed
### Security

# 4.70.3.42-beta.12 (2024-07-21)
![Downloads](https://img.shields.io/github/downloads/zencq/nomnom/4.70.3.42-beta.12/total)

### Known Issues
* Not all parts of the *collections* feature are working

### Fixed
* Changes made to account data not visible in-game ([#180](https://github.com/zencq/NomNom/issues/180))

# 4.70.2.41-beta.11 (2024-07-14)
![Downloads](https://img.shields.io/github/downloads/zencq/nomnom/4.70.2.41-beta.11/total)

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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -74,7 +74,7 @@ Each version of NomNom is built with the latest game version (at that time) in m
and the [version number](#versioning) is reflecting that. Each one is also backwards
compatible down to **Beyond 2.11** and even saves before that can still be edited
via the build-in JSON editor. If you use it with a newer game version branch than
the one it was build for (e.g. **5.00**), things should work as usual in most cases
the one it was build for (e.g. **6.00**), things should work as usual in most cases
but there can always be a breaking change.

Each game version is properly supported with its own set of available items and
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