Blackjack Python Game
Overview
Collaborated with a teammate to create an interactive Python-based Blackjack game. The game implementation involved utilizing fundamental data structures, loops, and conditional statements to implement game logic, graphics, and the user interface.
Key Features
Game Logic: Implemented core game logic including card dealing, hand evaluation, player decisions (hit or stand), and determining the winner. Graphics and UI: Created a user-friendly interface to display player and dealer hands, game messages, and final results. Point Tracking: Enhanced the user experience by incorporating point tracking to keep score across multiple rounds of play. Adjustable Challenge Levels: Implemented adjustable challenge levels to cater to players of varying skill levels. Technologies Used
Python: Utilized Python programming language for game development. Object-Oriented Programming: Implemented classes such as Card, Deck, Hand, and Game to organize and manage game elements. Conditional Statements and Loops: Utilized conditional statements and loops to implement game logic and user interaction. Randomization: Employed randomization techniques to shuffle the deck and deal cards randomly. How to Play
Run the Python script to start the game. Follow the on-screen instructions to specify the number of games you want to play. Play the game by choosing to either hit (take another card) or stand (end your turn). The game will automatically determine the winner based on the hand values of the player and the dealer. Future Enhancements
GUI Implementation: Consider implementing a graphical user interface (GUI) using libraries like Tkinter or Pygame to enhance the visual appeal and interactivity of the game. Multiplayer Support: Explore adding support for multiplayer functionality, allowing players to compete against each other. Additional Features: Incorporate additional features such as betting, doubling down, splitting pairs, and insurance bets to further enrich the gameplay experience.