Releases: wiredopposite/OGX-Mini
v1.0.0-alpha2
v1.0.0 Alpha 2
- Fixed XInput driver bug
- Added Horipad Switch controller support
- Added binaries for a Pico+ESP32 configuration (W_ESP32 file suffix), along with a diagram in the Hardware folder of this repo. For the ESP32, flash bootloader.bin to 0x1000, partition-table.bin to 0x8000, and OGX-Mini-ESP32.bin to 0x10000.
- Added CMake script to make sure all git submodules (and their submodules) are downloaded when configuring the project.
v1.0.0-alpha1
Features new to v1.0.0-alpha release
- Bluetooth functionality for the Pico W
- Web application for configuring deadzones and buttons mappings, supports up to 8 saved profiles.
- Pi Pico 2 (RP2350) support.
- Reduced latency by about 3-4 ms, graphs showing comparisons are coming
- Delayed USB mount until a controller is plugged in, useful for internal installation (non-Pico W only).
- Generic HID controller support (fallback for unknown HID controllers).
- Dualshock 3 emulation (minus gyros), PS3 rumble now works.
- Steel Battalion controller emulation with a wireless Xbox 360 chatpad, same mappings as OGX360.
- Analog button support on OG Xbox, PS3, and DInput.
- RGB LED support for RP2040-Zero and Adafruit Feather boards.
Fixes
- Fixed Xbox 360 USB descriptor issue causing some inputs to not work.
- More consistent setting of Xbox 360 LEDs on connect.
- Fixed wrong RP240-Zero LED pin in source, though the RGB LED can be used now.
New to source
- Updated license, wired firmware is still all MIT, Bluetooth has a mixed license for Bluepad32 and BTStack
- ESP32 firmware to pair with the RP2040, hardware diagrams and binaries will be coming shortly
- 4 channel i2c, hook up 4 RP2040-Zero boards via i2c and use one Xbox 360 wireless adapter to control all 4.
- Xbox DVD dongle emulation, dump your firmware (see Tools directory) and compile to use this feature.
- New, clearer hardware diagrams in the hardware folder.
v0.4.0
Changes
- Added Dualshock 3 controller support (press the PS button after you plug it in)
- Added generic DInput controller support
- Fixed wireless Xbox 360 right rumble motor not working
- Fixed wireless Xbox 360 controller LEDs not being set properly
- Added LED indication for USB device being mounted/unmounted
- Added PCB files for a custom board using the Waveshare RP2040-Zero
- Refactored a bunch of things, made the usbd folder its own repo for easier integration into other projects
v0.3.0
Input modes
Added on-the-fly input mode switching with button combos, by default it's set to OG Xbox but once you set a new input mode it will persist after powering off the device.
Hold one of these combos for 3 seconds, the new mode will be stored in the flash and the device will restart:
XInput
Start + Dpad Up
Original Xbox
Start + Dpad Right
Switch
Start + Dpad Down
PlayStation 3
Start + Dpad Left
PlayStation Classic
Start + A (Cross for PS, B for Switch gamepads)
The Start button is Plus on Switch gamepads and Options on PS4/5 gamepads.
Other changes
-
Added MPOW Wired Gamepad to the list of allowed PS4 devices.
-
Fixed submodule links so that
git clone --recursive
will properly download linked repositories, woops
v0.2.0
Changes:
- Added PlayStation 3 and PlayStation Classic (mini console) support
- Added support for Switch Pro, Switch wired, PS Classic, and N64 USB gamepads
- Added a USB CDC input mode, so debugging USB host functionality is easier
- Some refactoring, added classes for each supported gamepad
v0.1.0
Initial release