Alpha5v3 (WIP)
Pre-release
Pre-release
WIP: This is not a stable release, please use FrostyModManager Alpha5v2 if you want to apply mods only. : https://github.com/wavebend/FrostyToolsuite/releases/tag/Alpha5v2
Work in progress, changelog:
- Minimal support for mesh import (heavy wip)
- Ebx: added yaml export option
- Export to Xml/Yaml
- added debug offsets export option (ebx rewriting WIP, therefore this is a workaround, see the frosty discord for more information)
- added tab size option
- added additional options in the "export all ebx to xml" plugin to skip various folders, and to use yaml format instead
- I do not recommend exporting all ebx currently, as I still haven't worked on building the strings list for DA:V, this will be done asap and bundled with the "real" Alpha5v3
- Improvements to mesh preview to use some default fallback parameters
- Enabled initfs modding
- Added option to use the Steam Protocol to launch the modded game (this may help in extreme cases where nothing works)
more to come!