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Use less bandwidth—data-saver mode #265
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Regarding map caching: I’ll check this StackOverflow post and the linked answers. |
Would the planned inclusion of OSM use raster tiles or vector tiles? The latter would reduce bandwidth considerably and could be cached on-device. |
@dericke Excellent question! OSMdroid, which we are planning on using for the OSM integration, currently doesn’t support vector maps, unfortunately. |
Ah, that's too bad. If you were starting from scratch, I would suggest that you use the open-source Mapbox Android library instead of OSMdroid, but I'm guessing there has already been work done towards OSMdroid integration. If that's the case, should I make a new issue to support vector tiles further into the future? |
Vector tiles using OSMdroid or using Mapbox? I don’t know how much time @saemy put into supporting OSMdroid; but we could have a look at vector tiles at some point. Supporting the maps downloaded from http://www.openandromaps.org/ would be another great addition. |
There's also maptiler.com as a potential vector tile source. I've never used them before, however. Another non-profit organization that I volunteer for has been trialling Mapbox, and they may have special plans for registered non-profits. Someone would have to contact their sales team to learn more: https://www.mapbox.com/help/account-faq/#does-mapbox-offer-a-non-profit-or-educational-discount |
Prevents any images from being loaded from the web. More might follow in the future. Also, switches to Glide as the image loading and caching library. Updates: #265
Mobile reception and mobile network speeds are getting better and better, but there are still quite a few places, especially in rural areas, where one doesn’t have the reception necessary to get fast response times within the app.
Thus, I’d like to propose a data-saver mode. Ideas on how that might be established include:
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