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Add missing table styling classes and IDs, fix #367
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svgeesus committed Nov 9, 2023
1 parent e1a8dd7 commit 25bfaaa
Showing 1 changed file with 28 additions and 28 deletions.
56 changes: 28 additions & 28 deletions index.html
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Expand Up @@ -2759,7 +2759,7 @@ <h2>Compression method 0</h2>

<p><a>Deflate</a>-compressed datastreams within PNG are stored in the <a>zlib</a> format, which has the structure:</p>

<table>
<table id="zlib-structure" class="simple numbered">
<tr>
<td>zlib compression method/flags code</td>
<td>1 byte</td>
Expand Down Expand Up @@ -2880,7 +2880,7 @@ <h2><span class="chunk">IHDR</span> Image header</h2>
</pre>
<p>The <a class="chunk" href="#11IHDR">IHDR</a> chunk shall be the first chunk in the PNG datastream. It contains:</p>

<table>
<table id="IHDR-structure" class="simple numbered">
<tr>
<td>Width</td>
<td>4 bytes</td>
Expand Down Expand Up @@ -3008,7 +3008,7 @@ <h2><span class="chunk">PLTE</span> Palette</h2>
<p>The <span class="chunk">PLTE</span> chunk contains from 1 to 256 palette entries, each a three-byte series of the
form:</p>

<table>
<table id="PLTE-structure" class="simple numbered">
<tr>
<td>Red</td>
<td>1 byte</td>
Expand Down Expand Up @@ -3114,7 +3114,7 @@ <h2><span class="chunk">tRNS</span> Transparency</h2>
"chunk">tRNS</span> chunk contains: <!-- ************Page Break******************* --></p>
<!-- ************Page Break******************* -->

<table>
<table id="tRNS-structure" class="simple numbered">
<tr>
<th colspan="2">
<a>Colour type</a> 0
Expand Down Expand Up @@ -3218,7 +3218,7 @@ <h2><span class="chunk">cHRM</span> Primary chromaticities and white point</h2>
<!-- ************Page Break******************* -->
<!-- ************Page Break******************* -->

<table class="numbered simple">
<table id="cHRM-structure" class="numbered simple">
<caption>
cHRM chunk components
</caption>
Expand Down Expand Up @@ -3302,7 +3302,7 @@ <h2><span class="chunk">gAMA</span> Image gamma</h2>

<p>The <span class="chunk">gAMA</span> chunk contains:</p>

<table>
<table id="gAMA-structure" class="simple numbered">
<tr>
<td>Image gamma</td>
<td>4 bytes</td>
Expand Down Expand Up @@ -3331,7 +3331,7 @@ <h2><span class="chunk">iCCP</span> Embedded ICC profile</h2>
</pre>
<p>The <span class="chunk">iCCP</span> chunk contains:</p>

<table>
<table id="iCCP-structure" class="simple numbered">
<tr>
<td>Profile name</td>
<td>1-79 bytes (character string)</td>
Expand Down Expand Up @@ -3397,7 +3397,7 @@ <h2><span class="chunk">sBIT</span> Significant bits</h2>
<!-- ************Page Break******************* -->
<!-- ************Page Break******************* -->

<table class="numbered simple">
<table id="sBIT-structure" class="numbered simple">
<caption>
sBIT chunk contents
</caption>
Expand Down Expand Up @@ -3493,7 +3493,7 @@ <h2 id="srgb-standard-colour-space"><span class="chunk">sRGB</span> Standard RGB

<p>The <span class="chunk">sRGB</span> chunk contains:</p>

<table class="numbered simple">
<table id="sRGB-structure" class="numbered simple">
<caption>
sRGB chunk contents
</caption>
Expand All @@ -3511,7 +3511,7 @@ <h2 id="srgb-standard-colour-space"><span class="chunk">sRGB</span> Standard RGB

<p>The following values are defined for rendering intent:</p>

<table class="numbered simple">
<table id="rendering-intent-structure" class="numbered simple">
<caption>
Rendering intent values
</caption>
Expand Down Expand Up @@ -3556,7 +3556,7 @@ <h2 id="srgb-standard-colour-space"><span class="chunk">sRGB</span> Standard RGB
"chunk" href="#11gAMA">gAMA</a> chunk (and optionally a <a class="chunk" href="#11cHRM">cHRM</a> chunk) for compatibility
with decoders that do not use the <span class="chunk">sRGB</span> chunk. Only the following values shall be used.</p>

<table class="numbered simple">
<table id="sRGB-gAMA-cHRM" class="numbered simple">
<caption>
gAMA and cHRM values for sRGB
</caption>
Expand Down Expand Up @@ -4143,7 +4143,7 @@ <h2>Keywords and text strings</h2>

<p>The following keywords are predefined and should be used where appropriate.</p>

<table class="numbered simple">
<table id="keywords-predefined" class="numbered simple">
<caption>
Predefined keywords
</caption>
Expand Down Expand Up @@ -4257,7 +4257,7 @@ <h2><span class="chunk">tEXt</span> Textual data</h2>
</pre>
<p>Each <span class="chunk">tEXt</span> chunk contains a keyword and a text string, in the format:</p>

<table>
<table id="tEXt-structure" class="simple numbered">
<tr>
<td>Keyword</td>
<td>1-79 bytes (character string)</td>
Expand Down Expand Up @@ -4303,7 +4303,7 @@ <h2><span class="chunk">zTXt</span> Compressed textual data</h2>

<p>A <span class="chunk">zTXt</span> chunk contains:</p>

<table>
<table id="zTXt-structure" class="simple numbered">
<tr>
<td>Keyword</td>
<td>1-79 bytes (character string)</td>
Expand Down Expand Up @@ -4345,7 +4345,7 @@ <h2><span class="chunk">iTXt</span> International textual data</h2>
</pre>
<p>An <span class="chunk">iTXt</span> chunk contains:</p>

<table>
<table id="iTXt-structure" class="simple numbered">
<tr>
<td>Keyword</td>
<td>1-79 bytes (character string)</td>
Expand Down Expand Up @@ -4438,7 +4438,7 @@ <h2><span class="chunk">bKGD</span> Background colour</h2>
is any other preferred background, either user-specified or part of a larger page (as in a browser), the <span class=
"chunk">bKGD</span> chunk should be ignored. The <span class="chunk">bKGD</span> chunk contains:</p>

<table class="numbered simple">
<table id="bKGD-structure" class="numbered simple">
<caption>
bKGD chunk contents
</caption>
Expand Down Expand Up @@ -4502,7 +4502,7 @@ <h2><span class="chunk">hIST</span> Image histogram</h2>
</pre>
<p>The <span class="chunk">hIST</span> chunk contains a series of two-byte unsigned integers:</p>

<table>
<table id="hIST-structure" class="simple numbered">
<tr>
<td>Frequency</td>
<td>2 bytes (unsigned integer)</td>
Expand Down Expand Up @@ -4543,7 +4543,7 @@ <h2><span class="chunk">pHYs</span> Physical pixel dimensions</h2>
<p>The <span class="chunk">pHYs</span> chunk specifies the intended pixel size or aspect ratio for display of the image.
It contains:</p>

<table class="numbered simple">
<table id="pHYs-structure" class="numbered simple">
<caption>
pHYs chunk contents
</caption>
Expand Down Expand Up @@ -4575,7 +4575,7 @@ <h2><span class="chunk">pHYs</span> Physical pixel dimensions</h2>

<p>The following values are defined for the unit specifier:</p>

<table class="numbered simple">
<table id="unit-specifiers" class="numbered simple">
<caption>
Unit specifier values
</caption>
Expand Down Expand Up @@ -4614,7 +4614,7 @@ <h2><span class="chunk">sPLT</span> Suggested palette</h2>
</pre>
<p>The <span class="chunk">sPLT</span> chunk contains:</p>

<table class="numbered simple">
<table id="sPLT-structure" class="numbered simple">
<caption>
sPLT chunk contents
</caption>
Expand Down Expand Up @@ -4784,7 +4784,7 @@ <h2><span class="chunk">tIME</span> Image last-modification time</h2>
<p>The <span class="chunk">tIME</span> chunk gives the time of the last image modification (<strong>not</strong> the time
of initial image creation). It contains:</p>

<table class="numbered simple">
<table id="tIME-structure" class="numbered simple">
<caption>
tIME chunk contents
</caption>
Expand Down Expand Up @@ -4846,7 +4846,7 @@ <h2><span class="chunk">acTL</span> Animation Control Chunk</h2>
<p>The <span class="chunk">acTL</span> chunk declares that this is an animated PNG image, gives the number of frames, and
the number of times to loop. It contains:</p>

<table>
<table id="acTL-structure" class="simple numbered">
<tr>
<td>`num_frames`</td>
<td>4 bytes</td>
Expand Down Expand Up @@ -4885,7 +4885,7 @@ <h2><span class="chunk">fcTL</span> Frame Control Chunk</h2>
<p>The <span class="chunk">fcTL</span> chunk defines the dimensions, position, delay and disposal of an individual frame.
Exactly one <span class="chunk">fcTL</span> chunk chunk is required for each frame. It contains:</p>

<table class="numbered simple">
<table id="fcTL-structure" class="numbered simple">
<caption>
fcTL chunk contents
</caption>
Expand Down Expand Up @@ -4970,7 +4970,7 @@ <h2><span class="chunk">fcTL</span> Frame Control Chunk</h2>

<p>Valid values for `dispose_op` are:</p>

<table>
<table id="dispose-op-values" class="simple numbered">
<tr>
<td>0</td>
<td>`APNG_DISPOSE_OP_NONE`</td>
Expand Down Expand Up @@ -5011,7 +5011,7 @@ <h2><span class="chunk">fcTL</span> Frame Control Chunk</h2>

<p>Valid values for `blend_op` are:</p>

<table>
<table id="blend-op-values" class="simple numbered">
<tr>
<td>0</td>
<td>`APNG_BLEND_OP_SOURCE`</td>
Expand Down Expand Up @@ -5070,7 +5070,7 @@ <h2><span class="chunk">fdAT</span> Frame Data Chunk</h2>
"#11IDAT">IDAT</a> chunk does for static images; it contains the <a>image data</a> for all frames (or, for animations
which include the <a>static image</a> as first frame, for all frames after the first one). It contains:</p>

<table class="numbered simple">
<table id="fdAT-structure" class="numbered simple">
<caption>
fdAT chunk contents
</caption>
Expand Down Expand Up @@ -7227,7 +7227,7 @@ <h2 class="Annex" id="gammachromaticity">Gamma and chromaticity</h2>
non-linear <a>transfer functions</a> may occur and which may be modelled by power laws. The characteristic exponent associated
with each is given a specific name.</p>

<table>
<table id="gamma-pipeline" class="simple numbered">
<tr>
<td><var>input_exponent</var>
</td>
Expand Down Expand Up @@ -7271,7 +7271,7 @@ <h2 class="Annex" id="gammachromaticity">Gamma and chromaticity</h2>
<p>It is convenient to define some additional entities that describe some composite <a>transfer functions</a>, or combinations
of stages.</p>

<table>
<table id="gamma-composite" class="simple numbered">
<tr>
<td><var>display_exponent</var>
</td>
Expand Down

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