Verifies that a C# code uses only permitted types and assemblies
- Specify allowed types as type name strings
- Specify allowed type names as regex pattern
- Specify referenced assemblies via file paths
- Install the ScriptVerifier NuGet package (
Install-Package ScriptVerifier
) - Configure a the ICompilerSetup.
- Verify C# code with "Verifier.Verify()"
using System;
namespace ScriptVerifier.Sample
{
public class Program
{
public static void Main()
{
TestMaliciousScript();
TestScriptWithPermittedTypes();
}
private static void TestMaliciousScript()
{
var script = @"
using System;
var i = 42;
i = 42 + 42;
var fileType = Type.GetType(""System.IO.File, System.IO.FileSystem""); // use reflection to execute malicious code
var deleteMethod = fileType!.GetMethod(""Delete"");
deleteMethod!.Invoke(null, new object[] {@""d:\passwd.txt""});
";
RunVerification(script, new DefaultCompilerSetup());
// Not allowed type 'System.Type' used at location ': (6,0)-(6,67)''
}
private static void TestScriptWithPermittedTypes()
{
var script = @"
using System;
var i = 42;
i = 42 + 42;
Console.WriteLine(""Result was: "" + i);
";
var compilerSetup = new DefaultCompilerSetup();
compilerSetup.AddAllowedType(typeof(Console));
RunVerification(script, compilerSetup);
// OK
}
private static void RunVerification(string script, ICompilerSetup compilerSetup)
{
try
{
var verifier = new Verifier(compilerSetup);
var result = verifier.Verify(script);
Console.WriteLine("Script verification successful, only allowed types were used!");
}
catch (ScriptVerificationException ex)
{
Console.WriteLine("Script verification got the following error:");
Console.WriteLine(ex.Message);
}
}
}
}