One schoolbus, one ticking bomb, only one way to- forward. Godspeed.
Godspeed is a simple game for Playdate, inspired by the movie Speed. You play as a bus, speding down a highway full of obstacles, and if you slow down, or crash too much, the bomb explodes.
Released on itch.io. Check out gameplay here.
-
Run:
pdc source/ out/godspeed.pdx
-
Either play in the Simulator, or in your Playdate by sideloading.
- Download the latest release.
- Either play in the Simulator, or in your Playdate by sideloading.
Every obstacle you hit, you slow down. If you don't mash A hard enough, you slow down. If you slow down too much, or hit obstacles thrice, you explode! How far can you go?
- ↑ to move up one lane
- ↓ to move down one lane
- Mash A to speed up
- Press B to restart the game after exploding
- All the code, that is, every lua file under the
source/
folder, exceptsource/lib
was created by me, and is licensed under the MIT license. - All the assets, that is, every file under the
source/assets/
folders, exceptsource/assets/fonts
andsource/assets/sounds
was created by me, are licensed under Creative Commons Attribution 4.0 International.
- AnimatedSprite by Whitebrim (
source/lib/AnimatedSprite.lua
) is licensed under the MIT license. - Car engine sound effect by MarlonHJ (
source/sounds/engine.wav
) is licensed under the CC0 license. - Car skidding sound effect by martian (
source/sounds/skid.wav
) is licensed under the CC0 license. - Crash crash sound effect by Eponn (
source/sounds/crash.wav
) is licensed under the CC0 license. - Explosion sound effect by tommccann (
source/sounds/explosion.wav
) is licensed under the CC0 license. - Bomb beep sound effect by snakebarney (
source/sounds/beep-fast.wav
andsource/sounds/beep-fast.wav
) is licensed under the CC0 license.
- All the sprites and images were created using Aseprite.
- The theme song was created using Ableton Live.