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This repository has been archived by the owner on Oct 10, 2023. It is now read-only.

v0.1 - Combat

No due date 88% complete

Features for this milestone

Units and Combat

  • Units
    • Name
    • Equipment
    • Speed (static for now?)
  • Units can shoot at each other
  • Units will move closer to eachother to shoot at eachother

Equipment

  • Base of the equipment system is setup
    • A piece of equipment is equiv. to (Type, Model)
    • Equipment types (for this version): Small arms, Artillery
      • standard Range (B…

Features for this milestone

Units and Combat

  • Units
    • Name
    • Equipment
    • Speed (static for now?)
  • Units can shoot at each other
  • Units will move closer to eachother to shoot at eachother

Equipment

  • Base of the equipment system is setup
    • A piece of equipment is equiv. to (Type, Model)
    • Equipment types (for this version): Small arms, Artillery
      • standard Range (Banded?)
        • min, (effective) max, max
      • standard Damage (Random function? a range? a multiplier?)
    • The equipment model system (units can have different models of the above types).
      • A couple variants of each equipment type (different stats)
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