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This repository has been archived by the owner on Dec 24, 2023. It is now read-only.

v1.3

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@tmp64 tmp64 released this 23 Jul 12:54
· 122 commits to master since this release

Automatic development builds

  • Can be found on repo's AppVeyor page
  • May be unstable or broken.
  • Please report any problems on the Issues page. If the game crashes on Windows, please attach crash.log and crash.dmp.

Server

Server API

  • Available from C++ (Metamod plugins) and AMX Mod X.
  • Check out the wiki page for more details.

Linux

  • Disabled static linking to libc++. This may cause CXXABI_1.3.8 error. You should try removing libstdc++.so.6 from the server root.

Other

  • Fixed fullupdate exploit (#12)
  • Removed hardcoded weapons damage in multiplayer (#13)

Client

Update checker

  • The client now has an update checker that will print a message to the console and open a VGUI2 window in the menu.

VGUI2

  • Chat
    • Ported from Source SDK 2013 and looks just like in any Source game.
    • If you don't like it, you can disable it with hud_saytext_oldchat 1
  • MOTD
    • Supports Unicode and HTML.
    • Unicode and HTML require server support.
  • Scoreboard
    • The scoreboard will automatically change row size if all players don't fit on the screen
    • Spectators now have "(specatator)" suffix
    • Muted players have an icon
    • The scoreboard can now be sorted by efficiency. A checkbox will appear on left mouse click in the scoreboard.
    • Added color code support
    • SteamID and efficiency can now be hidden with hud_scoreboard_showsteamid and hud_scoreboard_showeff
  • Some panels now have rounded corners.
  • Support for game build 4554 with some limitations:
    • HTML MOTD is not available because the game doesn't have ChromeHTML.

HUD

  • Added speedometer (#18)
  • Added colors for ammo (#15)
  • Added "_toggle" command (#16)
  • Text messages now support color codes.
  • Colorcodes ^0 and ^9 now reset to default color (like in OpenAG).
  • Chat input line on non-VGUI2 builds was moved under the chat. Use hud_saytext_oldpos 1 to restore the default position.

Linux

  • Memory patching was ported from Windows.
    • Allows showing SteamIDs in the scoreboard, slowhacking protection and colored console output.
    • If any issues occur, add -nomempatch to the command line arguments and report the issue.

Windows

  • Fix mouse reset when DirectInput is enabled (m_input = 2).
  • Releases now come with a .pdb file for debugging.
  • Game version and build details were added to the crash report.

Misc

  • No C++ exceptions are thrown into engine's C code because they crash the game without any crash reports and dumps. Now they spam the console with errors. They should be reported as well.