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Sample Scene

thedoritos edited this page Mar 7, 2020 · 8 revisions

How to build sample

iOS

The sample is configured to run on iOS Simulator.

If you want to run it on physical device, you have to change following settings.

  • Enable Auto Graphic API in Other Settings
  • Change Target SDK from Simulator SDK to Device SDK

Please note that the sample runs really slow and laggy on simulators. It's a common problem for all gaming apps. They runs a lot faster on physical device.

Android

The sample may run on either Android Emulator or physical device. However, using physical device is highly recommended.

Unity doesn't support x86 for Android, and if you use a host OS with x86, running Emulator with other architecture (such as arm64) is incredibly slow.

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