A collection of attributes and snippets i use with Odin Inspector
An OdinEditorWindow for generating a ShadowCaster2D for a SpriteShapeController. Super hacky with a lot of reflection :P
Adds a dropdown for the parameters of a fmod event
[EventRef]
[SerializeField] private string someEvent;
[FmodParameterDropdown(nameof(someEvent))]
[SerializeField] private string someParameter;